Description: VC++ Tankedaizhan, contest first prize was a game works, with music, with the map editor game can play single and double play. We believe that you played this game in childhood, it is fun! Map editor is written in VB, with its own to create the map you can import the game tanks. Source of this game successfully in VC6 compiler needs to pay attention, please put the generated files is the root and sound resources and map the resources directory is the same level in order to ensure that the running.
File list (Check if you may need any files):
VC坦克大战带地图编辑器
......................\map
......................\...\level1.map
......................\...\level10.map
......................\...\level11.map
......................\...\level12.map
......................\...\level13.map
......................\...\level14.map
......................\...\level15.map
......................\...\level16.map
......................\...\level17.map
......................\...\level18.map
......................\...\level19.map
......................\...\level2.map
......................\...\level20.map
......................\...\level3.map
......................\...\level4.map
......................\...\level5.map
......................\...\level6.map
......................\...\level7.map
......................\...\level8.map
......................\...\level9.map
......................\MapEdit.exe
......................\MapEdit_src.zip
......................\readme.txt
......................\sound
......................\.....\Bang.wav
......................\.....\Fanfare.wav
......................\.....\Gunfire.wav
......................\.....\hit.wav
......................\.....\Peow.wav
......................\Tank_src
......................\........\Game.cpp
......................\........\Game.h
......................\........\graphics
......................\........\........\Enemys.bmp
......................\........\........\Explode.bmp
......................\........\........\explode1.bmp
......................\........\........\explode2.bmp
......................\........\........\flag.bmp
......................\........\........\gameover.bmp
......................\........\........\misc.bmp
......................\........\........\num.bmp
......................\........\........\player1.bmp
......................\........\........\player2.bmp
......................\........\........\shield.bmp
......................\........\........\splash.bmp
......................\........\........\tile.bmp
......................\........\........\Windshadow.bmp
......................\........\Input.cpp
......................\........\Input.h
......................\........\Plane.cpp
......................\........\Plane.h
......................\........\res
......................\........\resource.h
......................\........\Sound.cpp
......................\........\Sound.h
......................\........\Sprite.cpp
......................\........\Sprite.h
......................\........\Tank.aps
......................\........\Tank.dsp
......................\........\Tank.dsw
......................\........\Tank.h
......................\........\Tank.plg
......................\........\Tank.rc
......................\........\wavread.cpp
......................\........\wavread.h