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 Description: DirectX 9 3D game programming entry [Introduction to 3D Game Programming with DirectX 9] a book of all-source
 Downloaders recently: [More information of uploader mordy_smth]
File list (Check if you may need any files):
BookCode
........\Appendix A Code
........\...............\Hello World
........\...............\...........\hello.cpp
........\Chapter 1
........\.........\D3D9 Init

........\.........\.........\d3dInit.cpp
........\.........\.........\d3dUtility.cpp
........\.........\.........\d3dUtility.h
........\Chapter 10
........\..........\D3DXCreateMeshFVF




........\..........\.................\d3dUtility.cpp
........\..........\.................\d3dUtility.h
........\..........\.................\d3dxcreatemeshfvf.cpp
........\..........\.................\Mesh Dump.txt
........\..........\.................\texture credit.txt
........\Chapter 11
........\..........\Bounding Volumes
........\..........\................\bigship1.x
........\..........\................\boundingvolumes.cpp

........\..........\................\d3dUtility.cpp
........\..........\................\d3dUtility.h
........\..........\Progressive Mesh
........\..........\................\bigship1.x

........\..........\................\d3dUtility.cpp
........\..........\................\d3dUtility.h
........\..........\................\pmesh.cpp
........\..........\XFile
........\..........\.....\bigship1.x

........\..........\.....\d3dUtility.cpp
........\..........\.....\d3dUtility.h
........\..........\.....\xfile.cpp
........\Chapter 12
........\..........\Camera
........\..........\......\camera.cpp
........\..........\......\camera.h
........\..........\......\cameraApp.cpp

........\..........\......\d3dUtility.cpp
........\..........\......\d3dUtility.h

........\Chapter 13
........\..........\Terrain
........\..........\.......\camera.cpp
........\..........\.......\camera.h

........\..........\.......\coastMountain64.raw
........\..........\.......\d3dfont.cpp
........\..........\.......\d3dfont.h
........\..........\.......\d3dutil.cpp
........\..........\.......\d3dutil.h
........\..........\.......\d3dUtility.cpp
........\..........\.......\d3dUtility.h

........\..........\.......\dxutil.cpp
........\..........\.......\dxutil.h
........\..........\.......\fps.cpp
........\..........\.......\fps.h

........\..........\.......\terrain.cpp
........\..........\.......\terrain.h
........\..........\.......\terrainDriver.cpp
........\Chapter 14
........\..........\Firework System
........\..........\...............\camera.cpp
........\..........\...............\camera.h

........\..........\...............\d3dUtility.cpp
........\..........\...............\d3dUtility.h

........\..........\...............\firework.cpp

........\..........\...............\pSystem.cpp
........\..........\...............\pSystem.h
........\..........\Laser System

........\..........\............\camera.cpp
........\..........\............\camera.h

........\..........\............\d3dUtility.cpp
........\..........\............\d3dUtility.h


........\..........\............\flare_alpha notes.txt
........\..........\............\flare_alpha.dds
........\..........\............\laser.cpp
........\..........\............\pSystem.cpp
........\..........\............\pSystem.h
........\..........\Snow System

........\..........\...........\camera.cpp
........\..........\...........\camera.h
    

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