Description: CAD Import VCL v6.1 is a very easy to use graphics processing control (with source) for DELPHI, C++ Builder, a simple few lines of code can be easily obtained show that the effect of CAD software. Can deal with more than common image format.
File list (Check if you may need any files):
CAD Import VCL v6.1 with crack
..............................\CBuilder
..............................\........\BCB2006
..............................\........\.......\AddNew
..............................\........\.......\......\addnew.bdsproj
..............................\........\.......\......\addnew.cpp
..............................\........\.......\......\addnew.res
..............................\........\.......\Lib
..............................\........\.......\...\CADExport.hpp
..............................\........\.......\...\CADExport.obj
..............................\........\.......\...\CADtoDXF.hpp
..............................\........\.......\...\CADtoDXF.obj
..............................\........\.......\...\CGM.hpp
..............................\........\.......\...\CGM.obj
..............................\........\.......\...\DWG.hpp
..............................\........\.......\...\DWG.obj
..............................\........\.......\...\DWG12.hpp
..............................\........\.......\...\DWG12.obj
..............................\........\.......\...\DXF.hpp
..............................\........\.......\...\DXF.obj
..............................\........\.......\...\DXFConv.hpp
..............................\........\.......\...\DXFConv.obj
..............................\........\.......\...\DXFExport.hpp
..............................\........\.......\...\DXFExport.obj
..............................\........\.......\...\DXFImage.hpp
..............................\........\.......\...\DXFImage.obj
..............................\........\.......\...\DXFImage.pas
..............................\........\.......\...\Extrusion.hpp
..............................\........\.......\...\Extrusion.obj
..............................\........\.......\...\GDIPlus.hpp
..............................\........\.......\...\GDIPlus.obj
..............................\........\.......\...\HPGL2.hpp
..............................\........\.......\...\HPGL2.obj
..............................\........\.......\...\MVFont.hpp
..............................\........\.......\...\MVFont.obj
..............................\........\.......\...\sgBitmap.hpp
..............................\........\.......\...\sgBitmap.obj
..............................\........\.......\...\sgConsts.hpp
..............................\........\.......\...\sgConsts.obj
..............................\........\.......\...\sgDrawingNavigator.hpp
..............................\........\.......\...\sgDrawingNavigator.obj
..............................\........\.......\...\SGDrawingNavigator.res
..............................\........\.......\...\SGDXF.inc
..............................\........\.......\...\sgExport.hpp
..............................\........\.......\...\sgExport.obj
..............................\........\.......\...\sgGrpVwBCB2006.bdsproj
..............................\........\.......\...\sgGrpVwBCB2006.cpp
..............................\........\.......\...\sgGrpVwBCB2006.res
..............................\........\.......\...\sgGrVreg.dcr
..............................\........\.......\...\sgGrVreg.hpp
..............................\........\.......\...\sgGrVreg.obj
..............................\........\.......\...\sgGrVreg.pas
..............................\........\.......\...\sgHatch.hpp
..............................\........\.......\...\sgHatch.obj
..............................\........\.......\...\SGImage.hpp
..............................\........\.......\...\SGImage.obj
..............................\........\.......\...\sgJPEG.hpp
..............................\........\.......\...\sgJPEG.obj
..............................\........\.......\...\SGLines.hpp
..............................\........\.......\...\SGLines.obj
..............................\........\.......\...\sgOrbit3D.hpp
..............................\........\.......\...\sgOrbit3D.obj
..............................\........\.......\...\sgOrbit3D.res
..............................\........\.......\...\sgRectangle.hpp
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