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.............\Ability
.............\alapp.cpp
.............\alapp.h
.............\bsp.cpp
.............\bsp.h
.............\ChangeLog
.............\collide.cpp
.............\collide.h
.............\console.cpp
.............\console.h
.............\COPYING
.............\data
.............\....\cross.tga
.............\....\engine
.............\....\......\fog_depth_to_rgb.shader
.............\....\......\fog_fail.shader
.............\....\......\fog_final.shader
.............\....\......\fog_pass.shader
.............\....\......\screen.mat
.............\....\......\screen.shader
.............\....\......\shadow_volume.shader
.............\....\engine.conf
.............\....\fire.wav
.............\....\physic
.............\....\......\lamp
.............\....\......\....\lamp.conf
.............\....\......\....\lamp.mesh
.............\....\......\....\lamp.txt
.............\....\......\materials
.............\....\......\.........\barrel.mat
.............\....\......\.........\big_monitor.mat
.............\....\......\.........\box.mat
.............\....\......\.........\ceiling_0.mat
.............\....\......\.........\ceiling_1.mat
.............\....\......\.........\chair.mat
.............\....\......\.........\default.mat
.............\....\......\.........\engine_v0.2.mat
.............\....\......\.........\fire.mat
.............\....\......\.........\flash_light.mat
.............\....\......\.........\floor_0.mat
.............\....\......\.........\floor_1.mat
.............\....\......\.........\lamp_light.mat
.............\....\......\.........\robot_body.mat
.............\....\......\.........\robot_camera.mat
.............\....\......\.........\robot_wheel.mat
.............\....\......\.........\smoke.mat
.............\....\......\.........\spotlight.mat
.............\....\......\.........\ufo_body.mat
.............\....\......\.........\ufo_eyes.mat
.............\....\......\.........\ufo_glass.mat
.............\....\......\.........\ufo_screen.mat
.............\....\......\.........\wall.mat
.............\....\......\meshes
.............\....\......\......\barrel.mesh
.............\....\......\......\box.mesh
.............\....\......\......\chair.mesh
.............\....\......\......\door.mesh
.............\....\......\......\physic.mesh
.............\....\......\......\robot.mesh
.............\....\......\......\robot_wheel.mesh
.............\....\......\......\ufo.mesh
.............\....\......\physic.map
.............\....\......\shaders
.............\....\......\.......\engine_v0.2_ambient.shader
.............\....\......\textures
.............\....\......\........\big_monitor_n.png
.............\....\......\........\box_bs.png
.............\....\......\........\box_e.png
.............\....\......\........\box_n.png
.............\....\......\........\bsod.png
.............\....\......\........\ceiling_0_bs.png
.............\....\......\........\ceiling_0_n.png
.............\....\......\........\ceiling_1_bs.png
.............\....\......\........\ceiling_1_n.png
.............\....\......\........\chair_bs.png
.............\....\......\........\chair_n.png
.............\....\......\........\colormap.png
.............\....\......\........\cube
.............\....\......\........\....\flashlight_nx.png
.............\....\......\........\....\flashlight_ny.png
.............\....\......\........\....\flashlight_px.png
.............\....\......\........\....\flashlight_py.png
.............\....\......\........\....\flashlight_pz.png
.............\....\......\........\....\lamplight_nx.png
.............\....\......\........\....\lamplight_ny.png
.............\....\......\........\....\lamplight_nz.png
.............\....\......\........\....\lamplight_px.png
.............\....\......\........\....\lamplight_py.png
.............\....\......\........\....\lamplight_pz.png
.............\....\......\........\....\spotlight_nx.png
.............\....\......\........\....\spotlight_ny.png
.............\....\......\........\....\spotlight_nz.png
.............\....\......\........\....\spotlight_px.png