Description: Three-dimensional intelligent fire monitoring system terminals, only three of the interface shows that there are access to read and the opengl realistic three-dimensional images, are just beginning to learn the procedures of the time to write.
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FireAlarm V0_08_17
..................\3dmath.cpp
..................\3dmath.h
..................\3DSModel.cpp
..................\3DSModel.h
..................\ChildFrm.cpp
..................\ChildFrm.h
..................\Dlg3D.cpp
..................\Dlg3D.h
..................\DTSDlg.cpp
..................\DTSDlg.h
..................\FireAlarm V0_04.aps
..................\FireAlarm V0_04.clw
..................\FireAlarm V0_04.cpp
..................\FireAlarm V0_04.dsp
..................\FireAlarm V0_04.h
..................\FireAlarm V0_04.ncb
..................\FireAlarm V0_04.opt
..................\FireAlarm V0_04.plg
..................\FireAlarm V0_04.rc
..................\FireAlarm V0_04Doc.cpp
..................\FireAlarm V0_04Doc.h
..................\FireAlarm V0_04View.cpp
..................\FireAlarm V0_04View.h
..................\FireAlarm V0_08.ncb
..................\FireAlarm V0_08.opt
..................\FireAlarm V0_08_13.ncb
..................\FireAlarm V0_08_13.opt
..................\FireAlarm V0_08_14.ncb
..................\FireAlarm V0_08_14.opt
..................\FireAlarm V0_08_17.dsw
..................\FireAlarm V0_08_17.ncb
..................\FireAlarm V0_08_17.opt
..................\Load3DS.cpp
..................\Load3DS.h
..................\MainFrm.cpp
..................\MainFrm.h
..................\OpenGLControl1.cpp
..................\OpenGLControl1.h
..................\ReadMe.txt
..................\res
..................\...\FireAlarm V0_04.rc2
..................\...\XPStyle.manifest
..................\resource.h
..................\scbarg.cpp
..................\scbarg.h
..................\sizecbar.cpp
..................\sizecbar.h
..................\StdAfx.cpp
..................\StdAfx.h
..................\TemStateDlg.cpp
..................\TemStateDlg.h