Description: The Programming Linux games out of print source, who want to understand the SDL (Simple DirectMedia Layer) and the Linux game design people recommend. Ps This is the Bug and the corresponding amendments to the newer version of Update
File list (Check if you may need any files):
PLG_update
..........\audio
..........\.....\COPYING
..........\.....\Makefile
..........\.....\mp-alsa.c
..........\.....\mp-dma.c
..........\.....\mp-esd.c
..........\.....\mp-loadsound.c
..........\.....\mp-oss.c
..........\.....\mp-oss2.c
..........\.....\multi-play.c
..........\COPYING
..........\frame_buffer
..........\............\COPYING
..........\............\fbmodedb.c
..........\............\fbmodedb.h
..........\............\keycodes.c
..........\............\keynames.c
..........\............\Makefile
..........\............\modeswitch.c
..........\............\mouse.c
..........\............\simplefb.c
..........\lines
..........\.....\bresline.c
..........\.....\COPYING
..........\.....\lineclip.c
..........\.....\Makefile
..........\net
..........\...\changes.txt
..........\...\COPYING
..........\...\Makefile
..........\...\tcpclient.c
..........\...\tcpserver.c
..........\...\udpreceiver.c
..........\...\udpsender.c
..........\Penguin Warrior
..........\...............\Chapter 4
..........\...............\.........\background.c
..........\...............\.........\background.h
..........\...............\.........\COPYING
..........\...............\.........\fighter.bmp
..........\...............\.........\gamedefs.h
..........\...............\.........\main.c
..........\...............\.........\Makefile
..........\...............\.........\particle.c
..........\...............\.........\particle.h
..........\...............\.........\pauls-notes.txt
..........\...............\.........\resources.c
..........\...............\.........\resources.h
..........\...............\Chapter 5
..........\...............\.........\audio.c
..........\...............\.........\audio.h
..........\...............\.........\background.c
..........\...............\.........\background.h
..........\...............\.........\COPYING
..........\...............\.........\fighter.bmp
..........\...............\.........\gamedefs.h
..........\...............\.........\main.c
..........\...............\.........\Makefile
..........\...............\.........\music.c
..........\...............\.........\music.h
..........\...............\.........\particle.c
..........\...............\.........\particle.h
..........\...............\.........\pfj-changes.txt
..........\...............\.........\phaser.wav
..........\...............\.........\reflux.ogg
..........\...............\.........\resources.c
..........\...............\.........\resources.h
..........\...............\Chapter 6
..........\...............\.........\background.c
..........\...............\.........\background.h
..........\...............\.........\COPYING
..........\...............\.........\fighter.bmp
..........\...............\.........\gamedefs.h
..........\...............\.........\main.c
..........\...............\.........\Makefile
..........\...............\.........\particle.c
..........\...............\.........\particle.h
..........\...............\.........\pauls-notes.txt
..........\...............\.........\pw-firsttry.tcl
..........\...............\.........\pw.tcl
..........\...............\.........\pwscript-improved.tcl
..........\...............\.........\resources.c
..........\...............\.........\resources.h
..........\...............\.........\scripting.c
..........\...............\.........\scripting.h
..........\...............\Chapter 7
..........\...............\.........\background.c
..........\...............\.........\background.h
..........\...............\.........\COPYING
..........\...............\.........\fighter.bmp
..........\...............\.........\gamedefs.h