Description: Using matlab to achieve the two-dimensional discrete cosine transform, meaning more than M files, use the reader' s attention when you
To Search:
- [BOC_modu_demodu] - BOC modulator and demodulator
- [tcp] - application example(linux) based on atme
File list (Check if you may need any files):
shat
....\compressionRatioPlotter.m
....\GOP.m
....\GOP1.m
....\GOP2.m
....\resultplotter.m
....\rms.m
....\shat.m
....\shat1.m
....\shattest.m
....\shattest1.m
....\videoedit.m
threshold coding
................\acDecode.m
................\bdecoder.m
................\bFrameCal.m
................\bFrameProc.m
................\blk_thres_coding.m
................\BmotionEstARPS.m
................\BmotionEstES.m
................\BmotionEstTSS.m
................\chkcategory.m
................\compensatedFrame.m
................\compensatedFrameB.m
................\costFuncMAD.m
................\dcDecode.m
................\decoder.m
................\deRunLength.m
................\detableAC2.m
................\detableDC.m
................\dezigzag.m
................\forwardDCT.m
................\GOP.m
................\huffDecode1.m
................\huffDecodeDC.m
................\huffEncode1.m
................\huffEncodeDC.m
................\Idecoder.m
................\imgPSNR.m
................\inter.txt.txt
................\intra.txt.txt
................\inverseDCT.m
................\main.asv
................\main.m
................\MainGUI.fig
................\MainGUI.m
................\makeLayers.m
................\MC.m
................\mergeLayer.m
................\minCost.m
................\motionComp.m
................\motionEstARPS.m
................\motionEstDS.m
................\motionEstES.m
................\motionEstTSS.m
................\pdecoder.m
................\pFrameCal.m
................\PmotionEstES.m
................\Qtable2.txt
................\rld.m
................\rle.m
................\rms.m
................\runLength.m
................\shat.m
................\shat1.m
................\tableAC2.m
................\tableDC.m
................\zeroMatrixCount.m
................\ZigZag.m
zonal coding
............\acDecode.m
............\bdecoder.m
............\bFrameCal.m
............\bFrameProc.m
............\BmotionEstARPS.m
............\BmotionEstES.m
............\BmotionEstTSS.m
............\chkcategory.m
............\compensatedFrame.m
............\compensatedFrameB.m
............\costFuncMAD.m
............\dcDecode.m
............\decoder.m
............\deRunLength.m
............\detableAC2.m
............\detableDC.m
............\dezigzag.m
............\forwardDCT.m
............\GOP.m
............\huffDecode1.m
............\huffDecodeDC.m
............\huffEncode1.m
............\huffEncodeDC.m
............\Idecoder.m
............\imgPSNR.m
............\inverseDCT.m
............\main44.m
............\makeLayers.m
............\MC.m
............\mergeLayer.m