Description: Start on journey-spirit of airtight language complete service carries I edit and translate a test to circulate customer to carry the customer who can use AruaROSE to carry the debarkation machine demand do-it-yourself, can connect to establish a fast way with the nether chain to circulate customer to carry E:\AruaROSE\TRose.exe TRose.exe @TRIGGER_SOFT@ _server 127.0.0.1
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File list (Check if you may need any files):
Binary
......\3DData
......\......\AI
......\......\..\Put AIP files Here
......\......\QUESTDATA
......\......\.........\Put QSD files here
......\......\STB
......\......\...\Put STBs Here
......\charserver.conf
......\CharServer.dev
......\CharServer.exe
......\clanmark
......\commands.ini
......\cpacket.txt
......\data
......\....\drops_data.csv
......\....\left.txt
......\....\refine_data.csv
......\libmysql.dll
......\log
......\loginserver.conf
......\LoginServer.dev
......\LoginServer.exe
......\pthreadGC.dll
......\worldserver.conf
......\WorldServer.dev
......\WorldServer.exe
Char Server
...........\charclient.cpp
...........\charpackets.cpp
...........\charserver.cpp
...........\charserver.h
...........\clan.cpp
...........\community.cpp
...........\datatypes.h
...........\extrafunctions.cpp
...........\main.cpp
...........\signal.cpp
Common
......\config.cpp
......\config.h
......\database
......\........\database.cpp
......\........\database.h
......\globals.cpp
......\log.cpp
......\log.h
......\rosecrypt.cpp
......\rosecrypt.hpp
......\SocketBase.cpp
......\SocketClient.cpp
......\sockets.h
......\SocketServer.cpp
Database
........\db_installer.bat
........\prose.sql
........\README.txt
........\union.sql
Login Server
............\datatype.h
............\extrafunction.cpp
............\loginclient.cpp
............\loginpackets.cpp
............\loginserver.cpp
............\loginserver.h
............\main.cpp
............\signal.cpp
World Server
............\aip
............\...\AiActions.cpp
............\...\AiActions.h
............\...\AiConditions.cpp
............\...\AiConditions.h
............\...\Aip.cpp
............\...\Aip.h
............\battle.cpp
............\Buff.cpp
............\character.cpp
............\character.h
............\charevent.cpp
............\charfunctions.cpp
............\charstats.cpp
............\chartype.h
............\clan.cpp
............\datatypes.h
............\extrafunctions.cpp
............\gmcmds.cpp
............\itemdata.cpp
............\main.cpp
............\MainProcess.cpp
............\mapfunctions.cpp
............\Monster.cpp
............\MonsterEvents.cpp
............\monsterfunctions.cpp
............\MonsterStats.cpp
............\Party.cpp
............\party.h
............\partyfunctions.cpp
............\player.cpp
............\player.h