Description: Three-dimensional object deformation, to achieve with the standard three-dimensional model of bone X-ray films with quasi-
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File list (Check if you may need any files):
ModelReshaping_V1.6
...................\debug
...................\.....\ModelReshaping.exe
...................\.....\ModelReshaping.ilk
...................\.....\ModelReshaping.pdb
...................\.....\vtkCommon.dll
...................\.....\vtkDICOMParser.dll
...................\.....\vtkexoIIc.dll
...................\.....\vtkexpat.dll
...................\.....\vtkFiltering.dll
...................\.....\vtkfreetype.dll
...................\.....\vtkftgl.dll
...................\.....\vtkGenericFiltering.dll
...................\.....\vtkGraphics.dll
...................\.....\vtkHybrid.dll
...................\.....\vtkImaging.dll
...................\.....\vtkIO.dll
...................\.....\vtkjpeg.dll
...................\.....\vtkNetCDF.dll
...................\.....\vtkpng.dll
...................\.....\vtkRendering.dll
...................\.....\vtksys.dll
...................\.....\vtktiff.dll
...................\.....\vtkVolumeRendering.dll
...................\.....\vtkWidgets.dll
...................\.....\vtkzlib.dll
...................\model
...................\.....\surface_femur.stl
...................\ModelReshaping
...................\..............\ButtonControl.cpp
...................\..............\ButtonControl.h
...................\..............\CVector3.h
...................\..............\Debug
...................\..............\.....\BuildLog.htm
...................\..............\.....\ButtonControl.obj
...................\..............\.....\ModelReshaping.exe.embed.manifest
...................\..............\.....\ModelReshaping.exe.embed.manifest.res
...................\..............\.....\ModelReshaping.exe.intermediate.manifest
...................\..............\.....\ModelReshaping.obj
...................\..............\.....\ModelReshaping.pch
...................\..............\.....\ModelReshaping.res
...................\..............\.....\ModelReshapingDlg.obj
...................\..............\.....\mt.dep
...................\..............\.....\RotateModel.obj
...................\..............\.....\stdafx.obj
...................\..............\.....\vc80.idb
...................\..............\.....\vc80.pdb
...................\..............\.....\vtkMFCWindow.obj
...................\..............\ModelReshaping.aps
...................\..............\ModelReshaping.cpp
...................\..............\ModelReshaping.h
...................\..............\ModelReshaping.rc
...................\..............\ModelReshaping.vcproj
...................\..............\ModelReshaping.vcproj.CD568506F8DF472.Administrator.user
...................\..............\ModelReshaping.vcproj.PC-200905221824.Administrator.user
...................\..............\ModelReshaping.vcproj.SJTU-DE5D949B5B.yinchuofan.user
...................\..............\ModelReshapingDlg.cpp
...................\..............\ModelReshapingDlg.h
...................\..............\ReadMe.txt
...................\..............\res
...................\..............\...\adjustbox_L_red.bmp
...................\..............\...\adjustbox_R.bmp
...................\..............\...\adjustbox_R_red.bmp
...................\..............\...\adjustbox_T.bmp
...................\..............\...\adjustbox_T_red.bmp
...................\..............\...\backgroundbmp.bmp
...................\..............\...\bmp00005.bmp
...................\..............\...\cursor1.cur
...................\..............\...\cursor2.cur
...................\..............\...\cursor3.cur
...................\..............\...\cursor4.cur
...................\..............\...\cursor5.cur
...................\..............\...\cursor6.cur
...................\..............\...\exist.bmp
...................\..............\...\loadmodel.bmp
...................\..............\...\loadmodel1.bmp
...................\..............\...\loadx.bmp
...................\..............\...\loadx_face.bmp
...................\..............\...\loadx_side.bmp
...................\..............\...\makebox.bmp
...................\..............\...\menub