Description: OpenGL programming and visualization development 3DEditor use, with detailed implementation source code.
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3DEditor
........\3DEditor.aps
........\3DEditor.clw
........\3DEditor.cpp
........\3DEditor.dsp
........\3DEditor.dsw
........\3DEditor.h
........\3DEditor.ncb
........\3DEditor.opt
........\3DEditor.plg
........\3DEditor.rc
........\3DEditorDoc.cpp
........\3DEditorDoc.h
........\3DEditorView.cpp
........\3DEditorView.h
........\AVICapture.cpp
........\AVICapture.h
........\ChildFrm.cpp
........\ChildFrm.h
........\ChunkFile.cpp
........\ChunkFile.h
........\Classlib.cpp
........\Classlib.h
........\Debug
........\.....\3DEditor.obj
........\.....\3DEditor.pch
........\.....\3DEditor.pdb
........\.....\3DEditor.res
........\.....\3DEditorDoc.obj
........\.....\3DEditorView.obj
........\.....\AVICapture.obj
........\.....\ChildFrm.obj
........\.....\ChunkFile.obj
........\.....\Classlib.obj
........\.....\DlgCaptureMovie.obj
........\.....\DlgImport.obj
........\.....\DlgMapping.obj
........\.....\DlgMaterial.obj
........\.....\DlgProperties.obj
........\.....\DlgRayTrace.obj
........\.....\Export3ds.obj
........\.....\GLMemoryDC.obj
........\.....\ImageCapture.obj
........\.....\Import3ds.obj
........\.....\import3ds_pm.obj
........\.....\ImportProgress.obj
........\.....\MainFrm.obj
........\.....\Object.obj
........\.....\Picture.obj
........\.....\Raytrace.obj
........\.....\RenderView.obj
........\.....\Splash.obj
........\.....\StdAfx.obj
........\.....\tree.obj
........\.....\vc60.idb
........\.....\vc60.pdb
........\Defs.h
........\DlgCaptureMovie.cpp
........\DlgCaptureMovie.h
........\DlgImport.cpp
........\DlgImport.h
........\DlgMapping.cpp
........\DlgMapping.h
........\DlgMaterial.cpp
........\DlgMaterial.h
........\DlgProperties.cpp
........\DlgProperties.h
........\DlgRayTrace.cpp
........\DlgRayTrace.h
........\Export3ds.cpp
........\GLMemoryDC.cpp
........\GLMemoryDC.h
........\ImageCapture.cpp
........\ImageCapture.h
........\ImpExp3ds.h
........\Import3ds.cpp
........\import3ds_pm.cpp
........\import3ds_pm.h
........\ImportProgress.cpp
........\ImportProgress.h
........\JCONFIG.H
........\JMORECFG.H
........\JPEG.H
........\JPEG.LIB
........\JPEGLIB.H
........\MainFrm.cpp
........\MainFrm.h
........\Object.cpp
........\Object.h
........\Picture.cpp
........\Picture.h
........\PNG.H
........\PNGCONF.H
........\Raytrace.cpp
........\ReadMe.txt
........\Release
........\RenderView.cpp
........\RenderView.h
........\RES