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Title: invertedwater Download
 Description: Mapping surface reflection of source code, good results can be applied directly to the game
 Downloaders recently: [More information of uploader afei8800]
File list (Check if you may need any files):
S402项目
........\bin





........\...\mask.bmp
........\...\mask1.bmp
........\...\red.bmp
........\...\res
........\...\...\desktop.ini
........\...\...\HandBlack.cur
........\...\...\HandWhite.cur
........\...\...\icon1.ico

........\...\...\五子棋.rc2
........\...\white.bmp
........\...\五子棋.exe
........\obj
........\src





........\...\mask.bmp
........\...\mask1.bmp
........\...\red.bmp
........\...\res
........\...\...\desktop.ini
........\...\...\HandBlack.cur
........\...\...\HandWhite.cur
........\...\...\icon1.ico

........\...\...\五子棋.rc2
........\...\Resource.h
........\...\StdAfx.cpp
........\...\StdAfx.h
........\...\white.bmp
........\...\五子棋.cpp
........\...\五子棋.h
........\...\五子棋.rc
........\...\五子棋.vcproj
........\...\五子棋Dlg.cpp
........\...\五子棋Dlg.h
通用折射模水中倒影
..................\Bin
..................\...\cg.dll
..................\...\cgD3D9.dll
..................\...\cgD3D9d.dll
..................\...\MFC71.dll
..................\...\msvcp71.dll
..................\...\msvcr71.dll
..................\...\RefractionSimulation.exe
..................\...\WaterDemo.exe
..................\Common
..................\......\Camera.cpp
..................\......\Camera.h
..................\......\Color.h
..................\......\Common.cpp
..................\......\Common.h
..................\......\Common.vcproj
..................\......\Control.cpp
..................\......\Control.h
..................\......\D3DApp.cpp
..................\......\D3dApp.h
..................\......\IndexBuffer.cpp
..................\......\IndexBuffer.h
..................\......\Material.cpp
..................\......\Material.h
..................\......\Mathlib.h
..................\......\Matrix.h
..................\......\Mesh.cpp
..................\......\Mesh.h
..................\......\ModelLoader.cpp
..................\......\ModelLoader.h
..................\......\RenderTarget.cpp
..................\......\RenderTarget.h
..................\......\Shader.cpp
..................\......\Shader.h
..................\......\stdafx.cpp
..................\......\stdafx.h
..................\......\Texture.cpp
..................\......\Texture.h
..................\......\Timer.cpp
..................\......\Timer.h
..................\......\Vector.h
..................\......\VertexBuffer.cpp
..................\......\VertexBuffer.h
..................\......\Win32App.cpp
..................\......\Win32App.h
..................\Effects.sln
..................\Media
..................\.....\Models
..................\.....\......\refractive.TDS
..................\.....\......\scene_sand.TDS
..................\.....\......\scene_water.TDS
..................\.....\......\skybox.TDS
..................\.....\Shaders
    

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