Description: I have uploaded a few days ago, " online game client programming," the first chapter 2,3,4 sample programs, and then upload this in Chapter 5 of the sample program source code against some of the key have detailed notes, I hope, be helpful for beginners, but also hope to get friends to appropriate advice.
To Search:
- [Example4] - " Online Game Client-side programmin
- [Loan] - this is a sample C sharp source code to
- [School] - this is a sample C sharp source code to
- [Example7] - " Online Game Client-side programmin
- [CatMario] - Legendary CatMario source, C++ implement
File list (Check if you may need any files):
Example5
........\Debug
........\.....\Example5_1.exe
........\.....\Example5_1.ilk
........\.....\Example5_1.pdb
........\.....\Example5_2.exe
........\.....\Example5_2.ilk
........\.....\Example5_2.pdb
........\.....\Example5_3.exe
........\.....\Example5_3.ilk
........\.....\Example5_3.pdb
........\.....\Example5_4.exe
........\.....\Example5_4.ilk
........\.....\Example5_4.pdb
........\.....\Example5_5.exe
........\.....\Example5_5.ilk
........\.....\Example5_5.pdb
........\Example5.ncb
........\Example5.sln
........\Example5_1
........\..........\d3dUtility.cpp
........\..........\d3dUtility.h
........\..........\Debug
........\..........\.....\BuildLog.htm
........\..........\.....\d3dUtility.obj
........\..........\.....\Example5_1.exe.intermediate.manifest
........\..........\.....\Example5_1.obj
........\..........\.....\mt.dep
........\..........\.....\vc90.idb
........\..........\.....\vc90.pdb
........\..........\Example5_1.cpp
........\..........\Example5_1.vcproj
........\..........\Example5_1.vcproj.秦春.user.user
........\..........\Mesh Dump.txt
........\Example5_2
........\..........\coastMountain64.raw
........\..........\d3dUtility.cpp
........\..........\d3dUtility.h
........\..........\Debug
........\..........\.....\BuildLog.htm
........\..........\.....\d3dUtility.obj
........\..........\.....\Example5_2.exe.intermediate.manifest
........\..........\.....\Example5_2.obj
........\..........\.....\mt.dep
........\..........\.....\Terrain.obj
........\..........\.....\vc90.idb
........\..........\.....\vc90.pdb
........\..........\Example5_2.cpp
........\..........\Example5_2.vcproj
........\..........\Example5_2.vcproj.秦春.user.user
........\..........\Terrain.cpp
........\..........\Terrain.h
........\Example5_3
........\..........\coastMountain64.raw
........\..........\d3dUtility.cpp
........\..........\d3dUtility.h
........\..........\Debug
........\..........\.....\BuildLog.htm
........\..........\.....\d3dUtility.obj
........\..........\.....\Example5_3.exe.intermediate.manifest
........\..........\.....\Example5_3.obj
........\..........\.....\mt.dep
........\..........\.....\Terrain.obj
........\..........\.....\vc90.idb
........\..........\.....\vc90.pdb
........\..........\Example5_3.cpp
........\..........\Example5_3.vcproj
........\..........\Example5_3.vcproj.秦春.user.user
........\..........\Terrain.cpp
........\..........\Terrain.h
........\Example5_4
........\..........\asa.X
........\..........\d3dUtility.cpp
........\..........\d3dUtility.h
........\..........\Debug
........\..........\.....\BuildLog.htm
........\..........\.....\d3dUtility.obj
........\..........\.....\Example5_4.exe.intermediate.manifest
........\..........\.....\Example5_4.obj
........\..........\.....\mt.dep
........\..........\.....\vc90.idb
........\..........\.....\vc90.pdb
........\..........\Example5_4.cpp
........\..........\Example5_4.vcproj
........\..........\Example5_4.vcproj.秦春.user.user
........\Example5_5
........\..........\Allocate.cpp