Description: A graphical simplified system. Is used at different thresholds, by setting thresholds to simplify the graphics, to map the new compression purposes.
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File list (Check if you may need any files):
LODTest
.......\AniModel.cpp
.......\AniModel.h
.......\Debug
.......\.....\AniModel.obj
.......\.....\AniModel.sbr
.......\.....\DlgThreshold.obj
.......\.....\DlgThreshold.sbr
.......\.....\GLView.obj
.......\.....\GLView.sbr
.......\.....\LODTest.exe
.......\.....\LODTest.obj
.......\.....\LODTest.pdb
.......\.....\LODTest.res
.......\.....\LODTest.sbr
.......\.....\LODTestDoc.obj
.......\.....\LODTestDoc.sbr
.......\.....\LODTestView.obj
.......\.....\LODTestView.sbr
.......\.....\MainFrm.obj
.......\.....\MainFrm.sbr
.......\.....\MathLib.obj
.......\.....\MathLib.sbr
.......\.....\MyDataFile.obj
.......\.....\MyDataFile.sbr
.......\.....\MyUtility.obj
.......\.....\MyUtility.sbr
.......\.....\StdAfx.obj
.......\.....\StdAfx.sbr
.......\.....\TextureLib.obj
.......\.....\TextureLib.sbr
.......\.....\vc60.pdb
.......\DlgThreshold.cpp
.......\DlgThreshold.h
.......\GLView.cpp
.......\GLView.h
.......\LODTest.aps
.......\LODTest.clw
.......\LODTest.cpp
.......\LODTest.dsp
.......\LODTest.dsw
.......\LODTest.h
.......\LODTest.ncb
.......\LODTest.opt
.......\LODTest.plg
.......\LODTest.rc
.......\LODTestDoc.cpp
.......\LODTestDoc.h
.......\LODTestView.cpp
.......\LODTestView.h
.......\MainFrm.cpp
.......\MainFrm.h
.......\MathLib.cpp
.......\MathLib.h
.......\MyDataFile.cpp
.......\MyDataFile.h
.......\MyUtility.cpp
.......\MyUtility.h
.......\PUB.H
.......\ReadMe.txt
.......\res
.......\...\LODTest.rc2
.......\Resource.h
.......\StdAfx.cpp
.......\StdAfx.h
.......\TextureLib.cpp
.......\TextureLib.h