Description: OpenGL, use the method of randomly generated three-dimensional terrain topography simulation,
To Search:
- [opengl] - Read the three-dimensional topographical
- [caozuo] - operatingsystem
- [MMS] - MMS
File list (Check if you may need any files):
MyTerrain1
..........\Debug
..........\.....\MainFrm.obj
..........\.....\MyGrid.obj
..........\.....\MyTerrain1.exe
..........\.....\MyTerrain1.ilk
..........\.....\MyTerrain1.obj
..........\.....\MyTerrain1.pch
..........\.....\MyTerrain1.pdb
..........\.....\MyTerrain1.res
..........\.....\MyTerrain1Doc.obj
..........\.....\MyTerrain1View.obj
..........\.....\MyTexture.obj
..........\.....\StdAfx.obj
..........\.....\vc60.idb
..........\.....\vc60.pdb
..........\MainFrm.cpp
..........\MainFrm.h
..........\MyGrid.cpp
..........\MyGrid.h
..........\MyTerrain1.aps
..........\MyTerrain1.clw
..........\MyTerrain1.cpp
..........\MyTerrain1.dsp
..........\MyTerrain1.dsw
..........\MyTerrain1.h
..........\MyTerrain1.ncb
..........\MyTerrain1.opt
..........\MyTerrain1.plg
..........\MyTerrain1.rc
..........\MyTerrain1Doc.cpp
..........\MyTerrain1Doc.h
..........\MyTerrain1View.cpp
..........\MyTerrain1View.h
..........\MyTexture.cpp
..........\MyTexture.h
..........\ReadMe.txt
..........\Release
..........\.......\MyTerrain1.exe
..........\.......\TR.RGB
..........\RES
..........\...\MyTerrain1.rc2
..........\Resource.h
..........\StdAfx.cpp
..........\StdAfx.h
..........\TR.RGB