File list (Check if you may need any files):
HDRtest
.......\DXUT
.......\....\Core
.......\....\....\DXUT.cpp
.......\....\....\DXUT.h
.......\....\....\DXUTCore_2005.sln
.......\....\....\DXUTCore_2005.vcproj
.......\....\....\DXUTCore_2008.sln
.......\....\....\DXUTCore_2008.vcproj
.......\....\....\DXUTenum.cpp
.......\....\....\DXUTenum.h
.......\....\....\DXUTmisc.cpp
.......\....\....\DXUTmisc.h
.......\....\Optional
.......\....\........\DXUTcamera.cpp
.......\....\........\DXUTcamera.h
.......\....\........\DXUTgui.cpp
.......\....\........\DXUTgui.h
.......\....\........\DXUTguiIME.cpp
.......\....\........\DXUTguiIME.h
.......\....\........\DXUTLockFreePipe.h
.......\....\........\DXUTOptional_2005.sln
.......\....\........\DXUTOptional_2005.vcproj
.......\....\........\DXUTOptional_2008.sln
.......\....\........\DXUTOptional_2008.vcproj
.......\....\........\DXUTres.cpp
.......\....\........\DXUTres.h
.......\....\........\DXUTsettingsdlg.cpp
.......\....\........\DXUTsettingsdlg.h
.......\....\........\DXUTShapes.cpp
.......\....\........\DXUTShapes.h
.......\....\........\ImeUi.cpp
.......\....\........\ImeUi.h
.......\....\........\SDKmesh.cpp
.......\....\........\SDKmesh.h
.......\....\........\SDKmisc.cpp
.......\....\........\SDKmisc.h
.......\....\........\SDKsound.cpp
.......\....\........\SDKsound.h
.......\....\........\SDKwavefile.cpp
.......\....\........\SDKwavefile.h
.......\floor.bmp
.......\HDRCubeMap.fx
.......\HDRtest.cpp
.......\HDRtest.manifest
.......\HDRtest.rc
.......\HDRtest_2005.sln
.......\HDRtest_2005.vcproj
.......\HDRtest_2008.sln
.......\HDRtest_2008.vcproj
.......\HDRtest_2008.vcproj.Sinfawkes-PC.Sinfawkes.user
.......\Media
.......\.....\Airplane
.......\.....\........\airplane 2.x
.......\.....\Misc
.......\.....\....\car.x
.......\.....\....\floor.bmp
.......\.....\....\skullocc.x
.......\.....\....\sphere0.x
.......\.....\....\teapot.x
.......\resource.h
.......\room.x
.......\SinMesh.cpp
.......\SinMesh.h
.......\skullocc.x
.......\skullocc1.x
.......\skullocc2.x
.......\sphere.x
.......\sphere0.x