Description:
The program function
1. Loading the 3D model by an pop window (only .m file)
2. Displaying the model
2.1 grond
Ground (xy-plane):press p to toggle the display modes
coordinate axes:press a to toggle the display modes
bounding box:press b to toggle the display modes
2.2 The model have 4 colors, it change colors by select different display mode
2.3 two projection mode: press j to Cycle through display mode
orthogonal projection
perspective projection
2.4 Changing the display mode :press o to Cycle through display mode
Points
Wireframe rendering
Flat shading
Smooth shading
3. Camera control
- [3dandplanes] - complex 3D image projection in all views
- [coding_3ds] - Research in the ordinary PC-developed hi
- [hm] - opengl 3D demo program, has light. For t
- [pjt] - Perspective Projection cube mapping proc
- [touying] - Completion of image projection in all di
- [3DSLoader] - Opengl import 3D models from a very good
- [opengl-3d] - 3d models written using opengl in a conf
- [3DSLoader] - The procedure to realize the import 3DS
- [opengL] - opengl model editor, model import and op
- [VC_OpenGL_based_3D_space_simulation_model_code] - VC++ OpenGL-based 3D space simulation mo
File list (Check if you may need any files):
MV_models
.........\MV_models.cpp
.........\MV_models.ncb
.........\MV_models.sln
.........\MV_models.vcproj
.........\MV_models.vcproj.valley-sw.sw.user