Description: Windows-opengl-based applet, rendering a tunnel, using texture mapping on both sides of the tunnel and floor rendering to create lifelike results.
To Search:
- [3dpipe2] - with opengl 3d pipe sourcecode,
- [sui] - use Opengl set MFC View environment, thr
- [Normals2] - Functions/Classes:
- [Tunnel] - Use OpenGL to do the tunnel process, and
File list (Check if you may need any files):
Tunnel
......\brick.tga
......\ceiling.tga
......\floor.tga
......\Release
......\.......\LoadTGA.obj
......\.......\Tunnel.exe
......\.......\Tunnel.obj
......\.......\Tunnel.pch
......\.......\vc60.idb
......\Tunnel.c
......\Tunnel.dsp
......\Tunnel.dsw
......\Tunnel.exe
......\Tunnel.ncb
......\Tunnel.opt
......\Tunnel.plg