Description: OpenSceneGraph examples, including the viewer, picking, callback, etc.
File list (Check if you may need any files):
VisualStudio\Callback
............\........\Callback.vcproj
............\FindNode
............\........\FindNode.vcproj
............\Lighting
............\........\Lighting.vcproj
............\Picking
............\.......\Picking.vcproj
............\QSGExamples.sln
............\Simple
............\......\Simple.vcproj
............\State
............\.....\State.vcproj
............\Text
............\....\Text.vcproj
............\TextureMapping
............\..............\TextureMapping.vcproj
............\Viewer
............\......\Viewer.vcproj
Data\cow.osg
....\Credits.txt
....\lozenge.osg
....\Picea_pungens__blue_spruce15_256.png
....\reflect.rgb
Examples\Callback
........\........\CallbackMain.cpp
........\FindNode
........\........\FindNodeMain.cpp
........\Lighting
........\........\LightingMain.cpp
........\........\LightingSG.cpp
........\Picking
........\.......\PickingMain.cpp
........\Simple
........\......\SimpleMain.cpp
........\......\SimpleSG.cpp
........\State
........\.....\StateMain.cpp
........\.....\StateSG.cpp
........\Text
........\....\TextMain.cpp
........\....\TextSG.cpp
........\TextureMapping
........\..............\TextureMappingMain.cpp
........\..............\TextureMappingSG.cpp
........\Viewer
........\......\ViewerMain.cpp
Linux32\Callback
.......\........\Makefile
.......\FindNode
.......\........\Makefile
.......\Lighting
.......\........\Makefile
.......\Picking
.......\.......\Makefile
.......\Simple
.......\......\Makefile
.......\State
.......\.....\Makefile
.......\Text
.......\....\Makefile
.......\TextureMapping
.......\..............\Makefile
.......\Viewer
.......\......\Makefile