Description: Flatland is a simple cross-platform object-oriented 2D collision library. It presents a C++ interface to the Open Dynamics Engine physics SDK. Flatland does not handle graphics, but two sample programs are available, both of which use OpenGL.
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File list (Check if you may need any files):
flatland\bin\win32\complex-demo.exe
........\...\.....\SDL.dll
........\...\.....\simple-demo.exe
........\.uild\Linux\Makefile
........\.....\VisualStudio\clean.bat
........\.....\............\complex-demo.vcproj
........\.....\............\demo.rc
........\.....\............\flatland.ico
........\.....\............\flatland.sln
........\.....\............\flatland.vcproj
........\.....\............\resource.h
........\.....\............\simple-demo.vcproj
........\.....\............\small.ico
........\demo\complex.cpp
........\....\demo.cpp
........\....\demo.h
........\....\platform.cpp
........\....\platform.h
........\....\simple.cpp
........\.oc\clean.bat
........\...\doxygen.cfg
........\...\footer.html
........\...\header.html
........\...\index.bat
........\...\main-page.pl
........\...\main-page.txt
........\...\make.bat
........\...\stylesheet.css
........\flatland\aabb.h
........\........\bsd-license.txt
........\........\circle-circle.cpp
........\........\composite-all.cpp
........\........\enums.h
........\........\enums.pl
........\........\enums.txt
........\........\flatland.cpp
........\........\flatland.h
........\........\intersection.cpp
........\........\intersection.h
........\........\quad-circle.cpp
........\........\quad-quad.cpp
........\........\shapes.cpp
........\........\shapes.h
........\........\terrain-all.cpp
........\........\vector.cpp
........\........\vector.h
........\installer\flatland.nsi
........\.........\make.bat
........\ode\common.h
........\...\compatibility.h
........\...\config.h
........\...\contact.h
........\...\error.h
........\...\LICENSE-BSD.TXT
........\...\LICENSE.TXT
........\...\mass.h
........\...\matrix.h
........\...\memory.h
........\...\misc.h
........\...\objects.h
........\...\ode.h
........\...\odecpp.h
........\...\odemath.h
........\...\rotation.h
........\...\src\array.cpp
........\...\...\array.h
........\...\...\error.cpp
........\...\...\fastdot.c
........\...\...\fastldlt.c
........\...\...\fastlsolve.c
........\...\...\fastltsolve.c
........\...\...\joint.cpp
........\...\...\joint.h
........\...\...\lcp.cpp
........\...\...\lcp.h
........\...\...\mass.cpp
........\...\...\mat.cpp
........\...\...\mat.h
........\...\...\matrix.cpp
........\...\...\memory.cpp
........\...\...\misc.cpp
........\...\...\objects.h
........\...\...\obstack.cpp
........\...\...\obstack.h
........\...\...\ode.cpp
........\...\...\odemath.cpp
........\...\...\quickstep.cpp
........\...\...\quickstep.h
........\...\...\rotation.cpp
........\...\...\stack.h
........\...\...\step.cpp
........\...\...\step.h
........\...\...\stepfast.cpp
........\...\...\testing.cpp
........\...\...\testing.h
........\...\...\timer.cpp
........\...\...\util.cpp
........\...\...\util.h
........\...\timer.h
........\readme.html