Description: A simple flight simulator implementation, based on OpenGL and VC6.0, can achieve level flight, diving, rollover and other basic flying simulation.
File list (Check if you may need any files):
模拟飞行器源程序\BMPLoader\bitmap.h
................\.........\CBMPLoader.cpp
................\.........\CBMPLoader.h
................\.........\TEXTURE.CPP
................\.........\TEXTURE.H
................\Camera\Camera.cpp
................\......\Camera.h
................\Data\3DS\model.3DS
................\....\...\导弹1.3DS
................\....\...\导弹2.3DS
................\....\...\螺旋桨.3DS
................\....\...\飞机.3DS
................\....\...\飞机歼击2.3ds
................\....\Texture\4FRONT.BMP
................\....\.......\4LEFT.BMP
................\....\.......\4RBACK.BMP
................\....\.......\4RIGHT.BMP
................\....\.......\4TOP.BMP
................\....\.......\ASPHALT.BMP
................\....\.......\explosion.bmp
................\....\.......\LIGHTMAP_256X256.BMP
................\....\.......\MAIN1.bmp
................\....\.......\MARSH2.BMP
................\....\.......\NEBULA.BMP
................\....\.......\RING.bmp
................\....\.......\SAND4.BMP
................\....\.......\SECOND1.bmp
................\....\.......\SECOND2.bmp
................\....\.......\Thumbs.db
................\....\.......\WATER.BMP
................\.ebug\3DS.obj
................\.....\3DS.sbr
................\.....\CPSystem.obj
................\.....\CPSystem.sbr
................\.....\OpenGL.obj
................\.....\OpenGL.sbr
................\.....\OpenGLFrame.bsc
................\.....\OpenGLFrame.exe
................\.....\OpenGLFrame.ilk
................\.....\OpenGLFrame.obj
................\.....\OpenGLFrame.pch
................\.....\OpenGLFrame.pdb
................\.....\OpenGLFrame.sbr
................\.....\Particle.obj
................\.....\Particle.sbr
................\.....\ReSource.res
................\.....\SkyBox.obj
................\.....\SkyBox.sbr
................\.....\StdAfx.obj
................\.....\StdAfx.sbr
................\.....\Terrain.obj
................\.....\Terrain.sbr
................\.....\TEXTURE.obj
................\.....\TEXTURE.sbr
................\.....\vc60.idb
................\.....\vc60.pdb
................\.....\Vector.obj
................\.....\Vector.sbr
................\icon1.ico
................\Load3DS\3DS.CPP
................\.......\3DS.H
................\Math\Vector.cpp
................\....\Vector.h
................\OpenGL.cpp
................\OpenGL.h
................\OpenGLFrame.cpp
................\OpenGLFrame.dsp
................\OpenGLFrame.dsw
................\OpenGLFrame.ncb
................\OpenGLFrame.opt
................\OpenGLFrame.plg
................\Particle\CPSystem.cpp
................\........\CPSystem.h
................\........\Particle.cpp
................\........\Particle.h
................\ReSource.aps
................\resource.h
................\ReSource.rc
................\SkyBox\SkyBox.cpp
................\......\SkyBox.h
................\StdAfx.cpp
................\StdAfx.h
................\Terrian\Terrain.cpp
................\.......\Terrain.h
................\..xture\TEXTURE.CPP
................\.......\TEXTURE.H
................\YISKY.ico
................\Data\3DS
................\....\Texture
................\BMPLoader
................\Camera
................\Data
................\Debug
................\Load3DS
................\Math
................\Particle
................\SkyBox
................\Terrian
................\Texture
模拟飞行器源程序