File list (Check if you may need any files):
skyblue_BoxMan\BoxMan.cpp
..............\BoxMan.h
..............\BoxManWnd.cpp
..............\BoxManWnd.h
..............\help.bmp
..............\help1.bmp
..............\HelpDlg.cpp
..............\HelpDlg.h
..............\MainFrm.cpp
..............\MainFrm.h
..............\map.info
..............\MissionLevelDlg.cpp
..............\MissionLevelDlg.h
..............\move.wav
..............\push.wav
..............\ReadMe.txt
..............\resource.h
..............\skyblue_BoxMan.aps
..............\skyblue_BoxMan.clw
..............\skyblue_BoxMan.cpp
..............\skyblue_BoxMan.dsp
..............\skyblue_BoxMan.dsw
..............\skyblue_BoxMan.h
..............\skyblue_BoxMan.ncb
..............\skyblue_BoxMan.plg
..............\skyblue_BoxMan.rc
..............\skyblue_BoxManDoc.cpp
..............\skyblue_BoxManDoc.h
..............\skyblue_BoxManView.cpp
..............\skyblue_BoxManView.h
..............\StdAfx.cpp
..............\StdAfx.h
..............\victory.wav
..............\res\skyblue_BoxMan.ico
..............\...\skyblue_BoxMan.rc2
..............\...\skyblue_BoxManDoc.ico
..............\...\Toolbar.bmp
..............\Debug\map.info
..............\.....\skyblue_BoxMan.exe
..............\.....\skyblue_BoxMan.res
..............\.....\vc60.pdb
..............\.....\skyblue_BoxMan.pdb
..............\.....\StdAfx.obj
..............\.....\skyblue_BoxMan.obj
..............\.....\MissionLevelDlg.obj
..............\.....\HelpDlg.obj
..............\.....\BoxManWnd.obj
..............\.....\BoxMan.obj
..............\BoxMan_Editer\BoxMan_Edit.cpp
..............\.............\BoxMan_Edit.h
..............\.............\BoxMan_Editer.aps
..............\.............\BoxMan_Editer.clw
..............\.............\BoxMan_Editer.cpp
..............\.............\BoxMan_Editer.dsp
..............\.............\BoxMan_Editer.dsw
..............\.............\BoxMan_Editer.h
..............\.............\BoxMan_Editer.ncb
..............\.............\BoxMan_Editer.opt
..............\.............\BoxMan_Editer.plg
..............\.............\BoxMan_Editer.rc
..............\.............\BoxMan_EditerDoc.cpp
..............\.............\BoxMan_EditerDoc.h
..............\.............\BoxMan_EditerView.cpp
..............\.............\BoxMan_EditerView.h
..............\.............\Boxman_EditerWnd.cpp
..............\.............\Boxman_EditerWnd.h
..............\.............\LoadMapDlg.cpp
..............\.............\LoadMapDlg.h
..............\.............\MainFrm.cpp
..............\.............\MainFrm.h
..............\.............\map.info
..............\.............\ReadMe.txt
..............\.............\resource.h
..............\.............\StdAfx.cpp
..............\.............\StdAfx.h
..............\.............\res\BoxMan_Editer.ico
..............\.............\...\BoxMan_Editer.rc2
..............\.............\...\BoxMan_EditerDoc.ico
..............\.............\...\ico00001.ico
..............\.............\...\ico00002.ico
..............\.............\...\ico00003.ico
..............\.............\...\ico00004.ico
..............\.............\...\ico00005.ico
..............\.............\...\idr_icon.ico
..............\.............\Debug\BoxMan_Editer.exe
..............\.............\.....\map.info
..............\.............\.....\BoxMan_Editer.res
..............\.............\.....\vc60.pdb
..............\.............\.....\StdAfx.obj
..............\.............\.....\LoadMapDlg.obj
..............\.............\.....\Boxman_EditerWnd.obj
..............\.............\.....\BoxMan_Editer.obj
..............\.............\.....\BoxMan_Edit.obj
..............\.............\.....\BoxMan_Editer.pdb
..............\skyblue_BoxMan.opt
..............\BoxMan_Editer\res
..............\.............\Debug
..............\res
..............\Debug
..............\BoxMan_Editer