Description: 1) given menu option, and in the process of three pre-designed maze map (m × n) (m, n not exceeding 15), the user can freely choose which site. Three maps of different complexity for easy general, it is rather difficult.
2) The player can choose the initial position, the computer can also be randomly generated (menu selection by the user)
3) record player s travel records, that is, each wall of a maze the number of how many go out of the maze, such as step-by-step before.
4) set features step-by-step regret, that regret can be specified key step, the associated record this step will also be removed.
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File list (Check if you may need any files):
迷宫游戏
........\Debug
........\.....\MainFrm.obj
........\.....\ModalDlg.obj
........\.....\Skyblue_BoxMan.exe
........\.....\Skyblue_BoxMan.obj
........\.....\Skyblue_BoxMan.pdb
........\.....\Skyblue_BoxMan.res
........\.....\Skyblue_BoxManDoc.obj
........\.....\Skyblue_BoxManDoc.pdb
........\.....\Skyblue_BoxManView.obj
........\.....\StdAfx.obj
........\.....\vc60.pdb
........\MainFrm.cpp
........\MainFrm.h
........\ModalDlg.cpp
........\ModalDlg.h
........\ReadMe.txt
........\res
........\...\Skyblue_BoxMan.rc2
........\resource.h
........\Skyblue_BoxMan.aps
........\Skyblue_BoxMan.clw
........\Skyblue_BoxMan.cpp
........\Skyblue_BoxMan.dsp
........\Skyblue_BoxMan.dsw
........\Skyblue_BoxMan.h
........\Skyblue_BoxMan.ncb
........\Skyblue_BoxMan.opt
........\Skyblue_BoxMan.plg
........\Skyblue_BoxMan.rc
........\Skyblue_BoxMan.sln
........\Skyblue_BoxManDoc.cpp
........\Skyblue_BoxManDoc.dsp
........\Skyblue_BoxManDoc.dsw
........\Skyblue_BoxManDoc.h
........\Skyblue_BoxManDoc.ncb
........\Skyblue_BoxManDoc.opt
........\Skyblue_BoxManDoc.plg
........\Skyblue_BoxManView.cpp
........\Skyblue_BoxManView.h
........\StdAfx.cpp
........\StdAfx.h