Description: Opengl and use visual c++ on cloud modeling, and real-time rendering, dynamic reality of the completion of the clouds
- [doppler] - The procedure used to simulate a missile
- [nature] - This program uses a lot of OpenGL high-l
File list (Check if you may need any files):
MyCloud
.......\CLOUDS.BW
.......\Debug
.......\.....\CLOUDS.BW
.......\.....\MainFrm.obj
.......\.....\MyCloud.exe
.......\.....\MyCloud.obj
.......\.....\MyCloud.pdb
.......\.....\MyCloud.res
.......\.....\MyCloudDoc.obj
.......\.....\MyCloudView.obj
.......\.....\MyTexture.obj
.......\.....\StdAfx.obj
.......\.....\vc60.pdb
.......\MainFrm.cpp
.......\MainFrm.h
.......\MyCloud.clw
.......\MyCloud.cpp
.......\MyCloud.dsp
.......\MyCloud.dsw
.......\MyCloud.h
.......\MyCloud.ncb
.......\MyCloud.opt
.......\MyCloud.plg
.......\MyCloud.rc
.......\MyCloudDoc.cpp
.......\MyCloudDoc.h
.......\MyCloudView.cpp
.......\MyCloudView.h
.......\MyTexture.cpp
.......\MyTexture.h
.......\ReadMe.txt
.......\RES
.......\...\MyCloud.rc2
.......\Resource.h
.......\StdAfx.cpp
.......\StdAfx.h