Description: This fabric simulation program very much hope that a lot of support, hope and head to the point of downloading large majority of points, ah, Oh Oh
To Search:
- [SurfWareNew06.3.5(LYW).Rar] - homemade CAD system to the basic element
- [extrace_brodatz] - Gabor extract image texture features cla
- [FaceMesh] - Use vc++ and opengl function library to
- [WeaveHard] - development of a fabric softness of a so
- [dwdd] - Weave a doctoral thesis computer Automat
- [yarn] - Jbuilder prepared yarn garment factory s
- [mat2] - Application of BP neural network fabric
- [ClothDemo_src] - it is a good algorithm to simulate the d
- [HumanCollision] - It is about the human body collision Clo
- [ClothSimulation] - The Fabric Simulation System Based On O
File list (Check if you may need any files):
ClothSimulation
...............\BabysGotBack.dps
...............\ClothSimulation.aps
...............\ClothSimulation.clw
...............\ClothSimulation.cpp
...............\ClothSimulation.dsp
...............\ClothSimulation.dsw
...............\ClothSimulation.h
...............\ClothSimulation.ncb
...............\ClothSimulation.opt
...............\ClothSimulation.plg
...............\ClothSimulation.rc
...............\ClothSimulationDoc.cpp
...............\ClothSimulationDoc.h
...............\ClothSimulationView.cpp
...............\ClothSimulationView.h
...............\DlgAddSphere.cpp
...............\DlgAddSphere.h
...............\DlgNewCloth.cpp
...............\DlgNewCloth.h
...............\DlgSimProp.cpp
...............\DlgSimProp.h
...............\DlgSimTiming.cpp
...............\DlgSimTiming.h
...............\DlgVertexMass.cpp
...............\DlgVertexMass.h
...............\LoadOBJ.cpp
...............\LoadOBJ.h
...............\MainFrm.cpp
...............\MainFrm.h
...............\MathDefs.cpp
...............\MathDefs.h
...............\PhysEnv.cpp
...............\PhysEnv.h
...............\ReadMe.txt
...............\Release
...............\.......\ClothSimulation.bsc
...............\.......\ClothSimulation.exe
...............\.......\ClothSimulation.obj
...............\.......\ClothSimulation.pch
...............\.......\ClothSimulation.res
...............\.......\ClothSimulation.sbr
...............\.......\ClothSimulationDoc.obj
...............\.......\ClothSimulationDoc.sbr
...............\.......\ClothSimulationView.obj
...............\.......\ClothSimulationView.sbr
...............\.......\DlgAddSphere.obj
...............\.......\DlgAddSphere.sbr
...............\.......\DlgNewCloth.obj
...............\.......\DlgNewCloth.sbr
...............\.......\DlgSimProp.obj
...............\.......\DlgSimProp.sbr
...............\.......\DlgSimTiming.obj
...............\.......\DlgSimTiming.sbr
...............\.......\DlgVertexMass.obj
...............\.......\DlgVertexMass.sbr
...............\.......\LoadOBJ.obj
...............\.......\LoadOBJ.sbr
...............\.......\MainFrm.obj
...............\.......\MainFrm.sbr
...............\.......\MathDefs.obj
...............\.......\MathDefs.sbr
...............\.......\PhysEnv.obj
...............\.......\PhysEnv.sbr
...............\.......\Skeleton.obj
...............\.......\Skeleton.sbr
...............\.......\StdAfx.obj
...............\.......\StdAfx.sbr
...............\.......\vc60.idb
...............\res
...............\...\ClothSimulation.rc2
...............\...\Thumbs.db
...............\resource.h
...............\Skeleton.cpp
...............\Skeleton.h
...............\StdAfx.cpp
...............\StdAfx.h
...............\Test1.dps
...............\Test2.dps