Welcome![Sign In][Sign Up]
Location:
Downloads SourceCode Graph program 3D Graphic
Title: MyWater Download
 Description: Based on vc++ using the opengl developed 3D wave水纹, drawing and rendering scenes BOOL CMyWaterView:: RenderScene () (glClear (GL_COLOR_BUFFER_BIT) glPushMatrix () glScalef (10,1,10) if (! Rgb) glColor3f ( .31, .41, .97) else glColor3f (1.f, 1.f, 1.f) glTranslatef (0.f,-1.f, 0.f) glMatrixMode (GL_TEXTURE) glPushMatrix () glTranslatef (ttrans [0], ttrans [1], 0.) glScalef (10.f, 10.f, 1.f) draw_mesh () glPopMatrix () glMatrixMode (GL_MODELVIEW) glPopMatrix () ttrans [0]+ = .005 f if (ttrans [0] == 1.0f) ttrans [0] = 0.0f ttrans [1]-= .0025 f if (ttrans [1] < = 0.0f) ttrans [1 ] = 1.0f :: SwapBuffers (m_pDC-> GetSafeHdc ()) // interactive buffer return TRUE )
 Downloaders recently: [More information of uploader 547031433]
 To Search:
File list (Check if you may need any files):
MyWater
.......\Debug
.......\.....\MainFrm.obj
.......\.....\MyTexture.obj
.......\.....\MyWater.exe
.......\.....\MyWater.ilk
.......\.....\MyWater.obj
.......\.....\MyWater.pch
.......\.....\MyWater.pdb
.......\.....\MyWater.res
.......\.....\MyWaterDoc.obj
.......\.....\MyWaterView.obj
.......\.....\StdAfx.obj
.......\.....\vc60.idb
.......\.....\vc60.pdb
.......\.....\WATER1.BW
.......\MainFrm.cpp
.......\MainFrm.h
.......\MyTexture.cpp
.......\MyTexture.h
.......\MyWater.clw
.......\MyWater.cpp
.......\MyWater.dsp
.......\MyWater.dsw
.......\MyWater.h
.......\MyWater.ncb
.......\MyWater.opt
.......\MyWater.plg
.......\MyWater.rc
.......\MyWaterDoc.cpp
.......\MyWaterDoc.h
.......\MyWaterView.cpp
.......\MyWaterView.h
.......\ReadMe.txt
.......\RES

.......\...\MyWater.rc2


.......\Resource.h
.......\StdAfx.cpp
.......\StdAfx.h
.......\WATER1.BW
    

CodeBus www.codebus.net