Description: Based on vc++ using the opengl prepared aircraft model, the realization of the aircraft flight control keyboard and explosive special effects
To Search:
- [TERRAIN9] - Flying model, opengl
- [MyCylinder] - Opengl written with a cylinder, a refere
- [no.1] - 一款基础的飞机模型框架~以OPENGL为基础在VC下执行的~
- [F16] - Strapdown inertial navigation static bas
File list (Check if you may need any files):
MyExplosion
...........\DATA
...........\....\SHIP.MTL
...........\....\SHIP.OBJ
...........\....\SHIP.RGB
...........\....\VZR.RGB
...........\Debug
...........\.....\DATA
...........\.....\....\SHIP.MTL
...........\.....\....\SHIP.OBJ
...........\.....\....\SHIP.RGB
...........\.....\....\VZR.RGB
...........\.....\LoadOBJ.obj
...........\.....\MainFrm.obj
...........\.....\MyExplosion.exe
...........\.....\MyExplosion.ilk
...........\.....\MyExplosion.obj
...........\.....\MyExplosion.pch
...........\.....\MyExplosion.pdb
...........\.....\MyExplosion.res
...........\.....\MyExplosionDoc.obj
...........\.....\MyExplosionView.obj
...........\.....\MyTexture.obj
...........\.....\StdAfx.obj
...........\.....\vc60.idb
...........\.....\vc60.pdb
...........\LoadOBJ.cpp
...........\LoadOBJ.h
...........\MainFrm.cpp
...........\MainFrm.h
...........\MyExplosion.aps
...........\MyExplosion.clw
...........\MyExplosion.cpp
...........\MyExplosion.dsp
...........\MyExplosion.dsw
...........\MyExplosion.h
...........\MyExplosion.opt
...........\MyExplosion.plg
...........\MyExplosion.rc
...........\MyExplosionDoc.cpp
...........\MyExplosionDoc.h
...........\MyExplosionView.cpp
...........\MyExplosionView.h
...........\MyTexture.cpp
...........\MyTexture.h
...........\ReadMe.txt
...........\RES
...........\...\MyExplosion.rc2
...........\Resource.h
...........\StdAfx.cpp
...........\StdAfx.h