Description: Users can use the keyboard to control the aircraft, such as the missile' s pitch, yaw and speed up operations, etc. to watch the flight of the changes in the target missile, explosion, shrapnel flying as far as possible, such as a description of battle
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File list (Check if you may need any files):
MissileTest
...........\Data
...........\....\Missile.ms3d
...........\....\Thumbs.db
...........\Debug
...........\.....\MainFrm.obj
...........\.....\MilkshapeModel.obj
...........\.....\MissileTest.exe
...........\.....\MissileTest.ilk
...........\.....\MissileTest.obj
...........\.....\MissileTest.pch
...........\.....\MissileTest.pdb
...........\.....\MissileTest.res
...........\.....\MissileTestDoc.obj
...........\.....\MissileTestView.obj
...........\.....\Model.obj
...........\.....\StdAfx.obj
...........\.....\Texture.obj
...........\.....\vc60.idb
...........\.....\vc60.pdb
...........\MainFrm.cpp
...........\MainFrm.h
...........\MilkshapeModel.cpp
...........\MilkshapeModel.h
...........\MissileTest.aps
...........\MissileTest.clw
...........\MissileTest.cpp
...........\MissileTest.dsp
...........\MissileTest.dsw
...........\MissileTest.exe
...........\MissileTest.h
...........\MissileTest.ncb
...........\MissileTest.opt
...........\MissileTest.plg
...........\MissileTest.rc
...........\MissileTestDoc.cpp
...........\MissileTestDoc.h
...........\MissileTestView.cpp
...........\MissileTestView.h
...........\Model.cpp
...........\Model.h
...........\ReadMe.txt
...........\RES
...........\...\MissileTest.rc2
...........\...\Thumbs.db
...........\Resource.h
...........\StdAfx.cpp
...........\StdAfx.h
...........\Texture.cpp
...........\Texture.h