Description: I have written a Tetris game, we adopt the methods of Windows programming, very helpful for those familiar with Windows programming.
To Search:
- [Tetris] - A game developed with windows SDK! You c
File list (Check if you may need any files):
俄罗斯方块
..........\CBarClass.cpp
..........\CBarClass.h
..........\CBASECLASS.CPP
..........\CBASECLASS.H
..........\CDotClass.cpp
..........\CDotClass.h
..........\CHillClass.cpp
..........\CHillClass.h
..........\CLeftClass.cpp
..........\CLeftClass.h
..........\CPOINTClass.cpp
..........\CPOINTClass.h
..........\CRangClass.cpp
..........\CRangClass.h
..........\CRightClass.cpp
..........\CRightClass.h
..........\CSLeftClass.cpp
..........\CSLeftClass.h
..........\CSLetfClass.h
..........\CSRightClass.cpp
..........\CSRightClass.h
..........\Debug
..........\.....\CBarClass.obj
..........\.....\CBarClass.sbr
..........\.....\CBASECLASS.obj
..........\.....\CBASECLASS.sbr
..........\.....\CDotClass.obj
..........\.....\CDotClass.sbr
..........\.....\CHillClass.obj
..........\.....\CHillClass.sbr
..........\.....\CLeftClass.obj
..........\.....\CLeftClass.sbr
..........\.....\CPOINTClass.obj
..........\.....\CPOINTClass.sbr
..........\.....\CRangClass.obj
..........\.....\CRangClass.sbr
..........\.....\CRightClass.obj
..........\.....\CRightClass.sbr
..........\.....\CSLeftClass.obj
..........\.....\CSLeftClass.sbr
..........\.....\CSRightClass.obj
..........\.....\CSRightClass.sbr
..........\.....\StdAfx.obj
..........\.....\StdAfx.sbr
..........\.....\vc60.pdb
..........\.....\俄罗斯方块.exe
..........\.....\俄罗斯方块.obj
..........\.....\俄罗斯方块.pdb
..........\.....\俄罗斯方块.res
..........\.....\俄罗斯方块.sbr
..........\maps
..........\....\bg (11).jpg
..........\....\bg (12).jpg
..........\....\bg (2).jpg
..........\....\bg (3).jpg
..........\....\bg (4).jpg
..........\....\bg (5).jpg
..........\....\bg (6).jpg
..........\....\bg (7).jpg
..........\....\bg (8).jpg
..........\....\bg (9).jpg
..........\....\bg.jpg
..........\....\bg1.bmp
..........\....\bg1.jpg
..........\....\bg10.jpg
..........\....\bg2.bmp
..........\....\bg2.jpg
..........\....\bg3.bmp
..........\....\bg3.jpg
..........\....\bg4.bmp
..........\....\bg4.jpg
..........\....\bg5.bmp
..........\....\bg5.jpg
..........\....\bg6.bmp
..........\....\bg6.jpg
..........\....\bg7.bmp
..........\....\bg7.jpg
..........\....\bg8.bmp
..........\....\bg8.jpg
..........\....\bg9.bmp
..........\....\bg9.jpg
..........\....\fk1.bmp
..........\....\fk1.jpg
..........\....\fk2.bmp
..........\....\fk2.jpg
..........\....\fk3.bmp
..........\....\fk3.jpg
..........\ReadMe.txt
..........\Release
..........\.......\CBarClass.obj
..........\.......\CBarClass.sbr
..........\.......\CBASECLASS.obj
..........\.......\CBASECLASS.sbr