Description: Important to the development of online game content, moving three-dimensional ground effect, the code of the land on the ground when the three-dimensional renderings.
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File list (Check if you may need any files):
MyTerrain1
..........\MainFrm.cpp
..........\MainFrm.h
..........\MyGrid.cpp
..........\MyGrid.h
..........\MyTerrain1.aps
..........\MyTerrain1.clw
..........\MyTerrain1.cpp
..........\MyTerrain1.dsp
..........\MyTerrain1.dsw
..........\MyTerrain1.h
..........\MyTerrain1.ncb
..........\MyTerrain1.opt
..........\MyTerrain1.plg
..........\MyTerrain1.rc
..........\MyTerrain1Doc.cpp
..........\MyTerrain1Doc.h
..........\MyTerrain1View.cpp
..........\MyTerrain1View.h
..........\MyTexture.cpp
..........\MyTexture.h
..........\ReadMe.txt
..........\Release
..........\.......\MainFrm.obj
..........\.......\MyGrid.obj
..........\.......\MyTerrain1.exe
..........\.......\MyTerrain1.obj
..........\.......\MyTerrain1.pch
..........\.......\MyTerrain1.res
..........\.......\MyTerrain1Doc.obj
..........\.......\MyTerrain1View.obj
..........\.......\MyTexture.obj
..........\.......\StdAfx.obj
..........\.......\TR.RGB
..........\.......\vc60.idb
..........\RES
..........\...\MyTerrain1.rc2
..........\Resource.h
..........\StdAfx.cpp
..........\StdAfx.h
..........\TR.RGB