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Downloads SourceCode Graph program OpenGL program
Title: OpenGL3 Download
 Description: There are four classes include making a character similar to Diablo but it is the game 3d
 To Search: DIABLO
  • [diablo] - diablo game C++ source code attached exe
  • [HKSEdit] - A map editor, which used a lot of materi
File list (Check if you may need any files):
第11章
......\DirectSound演示
......\...............\airplane.wav
......\...............\Debug
......\...............\.....\BuildLog.htm
......\...............\.....\DirectSoundDemo.obj
......\...............\.....\DirectSound演示.exe
......\...............\.....\DirectSound演示.ilk
......\...............\.....\DirectSound演示.pdb
......\...............\.....\Font.obj
......\...............\.....\GLFrame.obj
......\...............\.....\GLWindow.obj
......\...............\.....\Input.obj
......\...............\.....\Sound.obj
......\...............\.....\stdafx.obj
......\...............\.....\vc70.idb
......\...............\.....\vc70.pdb
......\...............\.....\Vector.obj
......\...............\DirectSoundDemo.cpp
......\...............\DirectSoundDemo.h
......\...............\DirectSound演示.exe
......\...............\DirectSound演示.ncb
......\...............\DirectSound演示.sln
......\...............\DirectSound演示.suo
......\...............\DirectSound演示.vcproj
......\...............\explorer.wav
......\...............\Font.cpp
......\...............\Font.h
......\...............\GLFrame.cpp
......\...............\GLFrame.h
......\...............\GLWindow.cpp
......\...............\GLWindow.h
......\...............\Input.cpp
......\...............\Input.h
......\...............\Sound.cpp
......\...............\Sound.h
......\...............\stdafx.cpp
......\...............\stdafx.h
......\...............\Vector.cpp
......\...............\Vector.h
第15章
......\EngineDemo
......\..........\ActiveObj.cpp
......\..........\ActiveObj.h
......\..........\Animate.cpp
......\..........\Animate.h
......\..........\AVIPlayer.cpp
......\..........\AVIPlayer.h
......\..........\AVIScene.cpp
......\..........\AVIScene.h
......\..........\BillBoard.cpp
......\..........\BillBoard.h
......\..........\Button.cpp
......\..........\Button.h
......\..........\Camera.cpp
......\..........\Camera.h
......\..........\CheckBox.cpp
......\..........\CheckBox.h
......\..........\data
......\..........\....\snow.bmp


......\..........\....\Star.bmp
......\..........\....\water.tga
......\..........\Debug
......\..........\.....\ActiveObj.obj
......\..........\.....\Animate.obj
......\..........\.....\AVIPlayer.obj
......\..........\.....\AVIScene.obj
......\..........\.....\BillBoard.obj
......\..........\.....\BuildLog.htm
......\..........\.....\Button.obj
......\..........\.....\Camera.obj
......\..........\.....\CheckBox.obj
......\..........\.....\Dialog.obj
......\..........\.....\Edit.obj
......\..........\.....\Engine.exe
......\..........\.....\Engine.ilk
......\..........\.....\Engine.pdb
......\..........\.....\Engine.res
......\..........\.....\Fireball.obj
......\..........\.....\Font.obj
......\..........\.....\FontBinary.obj
......\..........\.....\GameApp.obj
......\..........\.....\GLEngine.obj
......\..........\.....\GUIMgr.obj
......\..........\.....\Image.obj
......\..........\.....\Ime.obj
......\..........\.....\Info.obj
......\..........\.....\IniFile.obj
......\..........\.....\Input.obj
......\..........\.....\IScene.obj
......\..........\.....\ListView.obj
......\..........\.....\main.obj
......\..........\.....\MapView.obj
......\..........\.....\mathlib.obj
......\..........\.....\MD2File.obj
......\..........\.....\Message.obj
......\..........\.....\Monster.obj
......\..........\.....\MonstersMgr.obj
    

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