Description: VC++ Sokoban game source code, followed by a map editor, looks good, comparative information on the whole, learning to prepare the game for reference for a friend. We will learn through the game a lot of practical programming skills.
To Search:
- [MapEdit_tank] - tank map editor, think tanks, the use of
- [MapEditor] - The realization of the 2D map editor bas
- [Game] - Tile world, similar to Sokoban Game, an
File list (Check if you may need any files):
skyblue_BoxMan
..............\BoxMan.cpp
..............\BoxMan.h
..............\BoxManWnd.cpp
..............\BoxManWnd.h
..............\BoxMan_Editer
..............\.............\BoxMan_Edit.cpp
..............\.............\BoxMan_Edit.h
..............\.............\BoxMan_Editer.aps
..............\.............\BoxMan_Editer.clw
..............\.............\BoxMan_Editer.cpp
..............\.............\BoxMan_Editer.dsp
..............\.............\BoxMan_Editer.dsw
..............\.............\BoxMan_Editer.h
..............\.............\BoxMan_Editer.plg
..............\.............\BoxMan_Editer.rc
..............\.............\BoxMan_EditerDoc.cpp
..............\.............\BoxMan_EditerDoc.h
..............\.............\BoxMan_EditerView.cpp
..............\.............\BoxMan_EditerView.h
..............\.............\Boxman_EditerWnd.cpp
..............\.............\Boxman_EditerWnd.h
..............\.............\Debug
..............\.............\.....\BoxMan_Editer.res
..............\.............\.....\map.info
..............\.............\LoadMapDlg.cpp
..............\.............\LoadMapDlg.h
..............\.............\MainFrm.cpp
..............\.............\MainFrm.h
..............\.............\map.info
..............\.............\map.info.bak
..............\.............\ReadMe.txt
..............\.............\res
..............\.............\...\BoxMan_Editer.rc2
..............\.............\...\ico00004.ico
..............\.............\...\ico00005.ico
..............\.............\...\idr_icon.ico
..............\.............\resource.h
..............\.............\StdAfx.cpp
..............\.............\StdAfx.h
..............\Debug
..............\.....\map.info
..............\.....\skyblue_BoxMan.res
..............\HelpDlg.cpp
..............\HelpDlg.h
..............\MainFrm.cpp
..............\MainFrm.h
..............\map.info
..............\map.info.bak
..............\MissionLevelDlg.cpp
..............\MissionLevelDlg.h
..............\move.wav
..............\push.wav
..............\ReadMe.txt
..............\res
..............\...\skyblue_BoxMan.rc2
..............\resource.h
..............\skyblue_BoxMan.aps
..............\skyblue_BoxMan.clw
..............\skyblue_BoxMan.cpp
..............\skyblue_BoxMan.dsp
..............\skyblue_BoxMan.dsw
..............\skyblue_BoxMan.h
..............\skyblue_BoxMan.rc
..............\skyblue_BoxManDoc.cpp
..............\skyblue_BoxManDoc.h
..............\skyblue_BoxManView.cpp
..............\skyblue_BoxManView.h
..............\StdAfx.cpp
..............\StdAfx.h
..............\victory.wav