Description: Several classic games MFC source code, the compiler environment VC6.0, feeling VC games are more suitable for novice programmers to study people who absolutely can have greatly improved. (Including mine clearance, the Russian box, the classic game Sokoban, etc.)
File list (Check if you may need any files):
game
....\第2章 扫雷
....\..........\Skyblue_Mine
....\..........\............\Debug
....\..........\............\.....\config.ini
....\..........\............\.....\DlgCustom.obj
....\..........\............\.....\DlgCustom.sbr
....\..........\............\.....\DlgHero.obj
....\..........\............\.....\DlgHero.sbr
....\..........\............\.....\DlgNewRecord.obj
....\..........\............\.....\DlgNewRecord.sbr
....\..........\............\.....\Mine.exe
....\..........\............\.....\Mine.ilk
....\..........\............\.....\Mine.obj
....\..........\............\.....\Mine.pdb
....\..........\............\.....\Mine.res
....\..........\............\.....\Mine.sbr
....\..........\............\.....\MineWnd.obj
....\..........\............\.....\MineWnd.sbr
....\..........\............\.....\StdAfx.obj
....\..........\............\.....\StdAfx.sbr
....\..........\............\.....\vc60.idb
....\..........\............\.....\vc60.pdb
....\..........\............\DlgCustom.cpp
....\..........\............\DlgCustom.h
....\..........\............\DlgHero.cpp
....\..........\............\DlgHero.h
....\..........\............\DlgNewRecord.cpp
....\..........\............\DlgNewRecord.h
....\..........\............\Mine.aps
....\..........\............\Mine.clw
....\..........\............\Mine.cpp
....\..........\............\Mine.dsp
....\..........\............\Mine.dsw
....\..........\............\Mine.h
....\..........\............\Mine.ncb
....\..........\............\Mine.opt
....\..........\............\Mine.plg
....\..........\............\Mine.rc
....\..........\............\MineDefs.h
....\..........\............\MineWnd.cpp
....\..........\............\MineWnd.h
....\..........\............\res
....\..........\............\...\BITMAP30.BMP
....\..........\............\...\BITMAP31.BMP
....\..........\............\...\Mine.ico
....\..........\............\...\Mine.rc2
....\..........\............\...\WAV1.WAV
....\..........\............\...\WAV2.WAV
....\..........\............\...\WAV3.WAV
....\..........\............\resource.h
....\..........\............\StdAfx.cpp
....\..........\............\StdAfx.h
....\第3章 贪吃蛇
....\............\skyblue_Snake
....\............\.............\Debug
....\............\.............\.....\main.obj
....\............\.............\.....\Snake.exe
....\............\.............\.....\Snake.ilk
....\............\.............\.....\snake.obj
....\............\.............\.....\Snake.pdb
....\............\.............\.....\snaker.res
....\............\.............\.....\table.obj
....\............\.............\.....\vc60.idb
....\............\.............\.....\vc60.pdb
....\............\.............\icon1.ico
....\............\.............\main.cpp
....\............\.............\snake.bmp
....\............\.............\snake.cpp
....\............\.............\Snake.dsp
....\............\.............\Snake.dsw
....\............\.............\snake.h
....\............\.............\Snake.ncb
....\............\.............\Snake.opt
....\............\.............\Snake.plg
....\............\.............\snake.vsd
....\............\.............\snaker.aps
....\............\.............\snaker.h
....\............\.............\snaker.rc
....\............\.............\table.cpp
....\............\.............\table.h
....\............\.............\x.bmp
....\第4章 推箱子
....\............\skyblue_BoxMan
....\............\..............\BoxMan.cpp
....\............\..............\BoxMan.h
....\............\..............\BoxManWnd.cpp
....\............\..............\BoxManWnd.h
....\............\..............\BoxMan_Editer
....\............\..............\.............\BoxMan_Edit.cpp
....\............\..............\.............\BoxMan_Edit.h