File list (Check if you may need any files):
帝王2.0源码
...........\Server
...........\......\AccessoriUpTable.cpp
...........\......\AccessoriUpTable.h
...........\......\AccessoriUpTableSet.cpp
...........\......\AccessoriUpTableSet.h
...........\......\AddEventItemTableSet.cpp
...........\......\AddEventItemTableSet.h
...........\......\BackServerLog.txt
...........\......\BoxEventTable.cpp
...........\......\BoxEventTable.h
...........\......\BoxEventTableSet.cpp
...........\......\BoxEventTableSet.h
...........\......\BRTEST.H
...........\......\BufferEx.cpp
...........\......\BufferEx.h
...........\......\CBSocket.cpp
...........\......\CBSocket.h
...........\......\CELL.cpp
...........\......\CELL.h
...........\......\CircularBuffer.cpp
...........\......\CircularBuffer.h
...........\......\CityNpcTableSet.cpp
...........\......\CityNpcTableSet.h
...........\......\COM.cpp
...........\......\COM.h
...........\......\Compress.cpp
...........\......\Compress.h
...........\......\DataStruct.h
...........\......\DBItemInfo.cpp
...........\......\DBItemInfo.h
...........\......\Define.h
...........\......\DNTable.cpp
...........\......\DNTable.h
...........\......\DNTableSet.cpp
...........\......\DNTableSet.h
...........\......\DressingSet.cpp
...........\......\DressingSet.h
...........\......\DROnline.ini
...........\......\DRRCKorean.dll
...........\......\EBodyIdentifyTable.cpp
...........\......\EBodyIdentifyTable.h
...........\......\EBodyIdentifyTableSet.cpp
...........\......\EBodyIdentifyTableSet.h
...........\......\EBodyStoreSet.cpp
...........\......\EBodyStoreSet.h
...........\......\EBodyTable.cpp
...........\......\EBodyTable.h
...........\......\EBodyTableSet.cpp
...........\......\EBodyTableSet.h
...........\......\EBodyUpgradeTable.cpp
...........\......\EBodyUpgradeTable.h
...........\......\EBodyUpgradeTableSet.cpp
...........\......\EBodyUpgradeTableSet.h
...........\......\ErrorLog.cpp
...........\......\ErrorLog.h
...........\......\ErrorLog.log
...........\......\EVENT.cpp
...........\......\EVENT.h
...........\......\EventBlockingTable.cpp
...........\......\EventBlockingTable.h
...........\......\EventItemLog.txt
...........\......\EventItemNew.cpp
...........\......\EventItemNew.h
...........\......\EventItemTable.cpp
...........\......\EventItemTable.h
...........\......\EventItemTableSet.cpp
...........\......\EventItemTableSet.h
...........\......\EventZone.cpp
...........\......\EventZone.h
...........\......\EVENT_DATA.cpp
...........\......\EVENT_DATA.h
...........\......\ExceptionZoneSet.cpp
...........\......\ExceptionZoneSet.h
...........\......\EXEC.cpp
...........\......\EXEC.h
...........\......\Extern.h
...........\......\global.cpp
...........\......\global.h
...........\......\Guild.cpp
...........\......\Guild.h
...........\......\GuildFortress.cpp
...........\......\GuildFortress.h
...........\......\GuildFortressSet.cpp
...........\......\GuildFortressSet.h
...........\......\GuildFortressTaxSet.cpp
...........\......\GuildFortressTaxSet.h
...........\......\GuildHouse.cpp
...........\......\GuildHouse.h
...........\......\GuildHouseRankLog.txt
...........\......\GuildHouseRankSet.cpp
...........\......\GuildHouseRankSet.h
...........\......\GuildHouseSet.cpp
...........\......\GuildHouseSet.h
...........\......\GuildHouseWar.cpp
...........\......\GuildHouseWar.h
...........\......\GuildMapInfoSet.cpp
...........\......\GuildMapInfoSet.h
...........\......\GuildMapInfoTable.cpp
...........\......\GuildMapInfoTable.h