File list (Check if you may need any files):
A11_射击、爆炸
..............\anmobj.cpp
..............\anmobj.h
..............\BAISCOBJ.CPP
..............\BAISCOBJ.H
..............\Debug
..............\.....\3DS.obj
..............\.....\anmobj.obj
..............\.....\BAISCOBJ.obj
..............\.....\explosion.obj
..............\.....\GLFont.obj
..............\.....\InputSystem.obj
..............\.....\MathLib.obj
..............\.....\md2.obj
..............\.....\MDLModel.obj
..............\.....\mdlobj.obj
..............\.....\OpenGL.obj
..............\.....\Particles.obj
..............\.....\StdAfx.obj
..............\.....\vc60.idb
..............\.....\vc60.pdb
..............\.....\射击、爆炸.exe
..............\.....\射击、爆炸.ilk
..............\.....\射击、爆炸.obj
..............\.....\射击、爆炸.pch
..............\.....\射击、爆炸.pdb
..............\GLFont.cpp
..............\GLFont.h
..............\MathLib.cpp
..............\MathLib.h
..............\mdlobj.cpp
..............\mdlobj.h
..............\OpenGL.cpp
..............\OpenGL.h
..............\ReadMe.txt
..............\StdAfx.cpp
..............\StdAfx.h
..............\test.dsw
..............\射击、爆炸.cpp
..............\射击、爆炸.dsp
..............\射击、爆炸.dsw
..............\射击、爆炸.ncb
..............\射击、爆炸.opt
..............\射击、爆炸.plg
include
.......\3DS.CPP
.......\3DS.H
.......\anorms.h
.......\bitmap.h
.......\DETOURS.LIB
.......\explosion.cpp
.......\explosion.h
.......\GLFont.cpp
.......\GLFont.h
.......\InputSystem.cpp
.......\InputSystem.h
.......\md2.cpp
.......\md2.h
.......\MDLFormat.h
.......\MDLModel.cpp
.......\MDLModel.h
.......\Particles.cpp
.......\Particles.h
.......\texture.h
.......\texture.lib
.......\vector.h
.......\vectorlib.h