Description: Using c++ to write the file to read the small obj procedures, quite interesting, and good results.
To Search:
- [PickObj] - teach you how to read vc OpenGL. Obj doc
- [ReadObj] - VC platform developed under the obj form
File list (Check if you may need any files):
objLoader
.........\MainFrm.cpp
.........\MainFrm.h
.........\modelcontext.h
.........\OBJFileRead.cpp
.........\OBJFileRead.h
.........\OBJLoader.aps
.........\OBJLoader.clw
.........\OBJLoader.cpp
.........\OBJLoader.dsp
.........\OBJLoader.dsw
.........\OBJLoader.h
.........\OBJLoader.ncb
.........\OBJLoader.opt
.........\OBJLoader.plg
.........\OBJLoader.rc
.........\OBJLoaderDoc.cpp
.........\OBJLoaderDoc.h
.........\OBJLoaderView.cpp
.........\OBJLoaderView.h
.........\OBJModels
.........\.........\AIRBOAT.MTL
.........\.........\AIRBOAT.OBJ
.........\.........\CESSNA.MTL
.........\.........\CESSNA.OBJ
.........\.........\FLAMINGO.MTL
.........\.........\FLAMINGO.OBJ
.........\.........\PORSCHE.MTL
.........\.........\PORSCHE.OBJ
.........\.........\SHUTTLE.MTL
.........\.........\SHUTTLE.OBJ
.........\.........\X29.MTL
.........\.........\X29.OBJ
.........\ReadMe.txt
.........\Release
.........\.......\face.obj
.........\.......\face1.obj
.........\.......\face2.obj
.........\.......\MainFrm.obj
.........\.......\OBJFileRead.obj
.........\.......\OBJLoader.exe
.........\.......\OBJLoader.obj
.........\.......\OBJLoader.pch
.........\.......\OBJLoader.res
.........\.......\OBJLoaderDoc.obj
.........\.......\OBJLoaderView.obj
.........\.......\StdAfx.obj
.........\.......\vc60.idb
.........\RES
.........\...\OBJLoader.rc2
.........\Resource.h
.........\StdAfx.cpp
.........\StdAfx.h