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Title: nanobots Download
 Description: VC++ Demo
 Downloaders recently: [More information of uploader whl020519]
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  • [GDIDemo] - GDI operation of the basic application o
File list (Check if you may need any files):
nanobots
........\build
........\.....\debug
........\.....\.....\Demo.res
........\.....\.....\vc60.idb
........\.....\.....\vc60.pdb
........\data
........\....\directxdb.txt
........\....\fx
........\....\..\attackBeam.fx
........\....\..\attackWave.fx
........\....\..\black.fx
........\....\..\blackcell.fx
........\....\..\debug.fx
........\....\..\entity.fx
........\....\..\entityTank.fx
........\....\..\explosion.fx
........\....\..\level.fx
........\....\..\levelMega.fx
........\....\..\lib
........\....\..\...\defines.fx
........\....\..\...\fog.fx
........\....\..\...\global.fx
........\....\..\...\shadowmap.fx
........\....\..\...\shared.fx
........\....\..\...\skinning.fx
........\....\..\...\structs.fx
........\....\..\minimap.fx
........\....\..\minimapLev.fx
........\....\..\nimbus.fx
........\....\..\point.fx
........\....\..\pointinjection.fx
........\....\..\points.fx
........\....\..\whitecell.fx
........\....\model
........\....\.....\normal
........\....\.....\......\AI.dmdl
........\....\.....\......\BlackCell.dmdl
........\....\.....\......\Blocker.dmdl
........\....\.....\......\Collector.dmdl
........\....\.....\......\CureBot.dmdl
........\....\.....\......\Explorer.dmdl
........\....\.....\......\Level.dmdl
........\....\.....\......\LevelMega.dmdl
........\....\.....\......\Needle.dmdl
........\....\.....\......\PointAZN.dmdl
........\....\.....\......\PointHoshimi.dmdl
........\....\.....\......\PointInjection.dmdl
........\....\.....\......\Points.dmdl
........\....\.....\......\WhiteCell.dmdl
........\Demo.dsp
........\Demo.dsw
........\Demo.ncb
........\Demo.opt
........\Demo.plg
........\src
........\...\demo
........\...\....\Demo.cpp
........\...\....\Demo.h
........\...\....\DemoResources.h
........\...\....\DemoUI.cpp
........\...\....\DemoUI.h
........\...\....\entity
........\...\....\......\ActorEntity.cpp
........\...\....\......\ActorEntity.h
........\...\....\......\AttackEntity.cpp
........\...\....\......\AttackEntity.h
........\...\....\......\Entity.cpp
........\...\....\......\Entity.h
........\...\....\......\EntityManager.cpp
........\...\....\......\EntityManager.h
........\...\....\......\MeshEntity.cpp
........\...\....\......\MeshEntity.h
........\...\....\......\PointEntity.cpp
........\...\....\......\PointEntity.h
........\...\....\EntityInfoRenderer.cpp
........\...\....\EntityInfoRenderer.h
........\...\....\game
........\...\....\....\GameColors.cpp
........\...\....\....\GameColors.h
........\...\....\....\GameReplay.cpp
........\...\....\....\GameReplay.h
........\...\....\....\GameTypes.h
........\...\....\....\ReplayEntity.cpp
........\...\....\....\ReplayEntity.h
........\...\....\....\ReplayReader.cpp
........\...\....\....\ReplayReader.h
........\...\....\....\stdafx.cpp
........\...\....\....\stdafx.h
........\...\....\GameInfo.cpp
........\...\....\GameInfo.h
........\...\....\map
........\...\....\...\Collider.cpp
........\...\....\...\Collider.h
........\...\....\...\ColliderMeshSphere.cpp
........\...\....\...\GameMap.cpp
........\...\....\...\GameMap.h
........\...\....\...\GenericMesh.h
........\...\....\...\LevelMesh.cpp
........\...\....\...\LevelMesh.h
    

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