Description: A utility for importing and exporting .ms3d files into 3ds Max and Gmax.
This is used in conjunction with GrumpyOldMan s meshconverter to get
models from .mesh files into 3ds Max (and Gmax) which preserves all the
mesh, bone, vertex weighting, etc. information and to export them out
again. Also supports animations in that ms3d files which have merged
animation files with them through the animmerge function of the Python
animation utilities are supported for both import and export.
This has been tested for regular units, mounts, and siege engines,
but is still intended as an alpha release.
File list (Check if you may need any files):
ascii2ms3dconverter.py
GMaxSLGRAB.exe
ms3dImportExport_ver1_0.ms
readme.txt