Description: Adopted in compiling the vs2003 under, opengl written code 3d billiards game, the specific configuration of the txt file
File list (Check if you may need any files):
al
..\al.h
..\alc.h
..\alut.dll
..\alut.h
..\alut.lib
..\OpenAL32.dll
..\OpenAL32.lib
audio
.....\hit.wav
.....\shoot.wav
.....\side.wav
.....\sunk.wav
billiards.cpp
billiards.h
Debug
.....\test.exe
glut
....\glut.def
....\glut.h
....\glut32.dll
....\glut32.lib
....\glut_2003.h
....\README-win32.txt
mySphere.cpp
mySphere.h
readme.txt
Release
.......\test.exe
test.exe
test.vcproj
textures
........\ball_green_solid.bmp
........\ball_green_stripe.bmp
........\ball_orange_solid.bmp
........\ball_orange_stripe.bmp
........\ball_purple_solid.bmp
........\ball_purple_stripe.bmp
........\ball_red_solid.bmp
........\ball_red_stripe.bmp
........\ball_white.bmp
........\ball_yellow_solid.bmp
........\ball_yellow_stripe.bmp
........\black.bmp
........\carpet.bmp
........\char1.bmp
........\char2.bmp
........\checker.bmp
........\cuestick.bmp
........\darkblue_marble.bmp
........\dark_wood.bmp
........\grey_marble.bmp
........\marble.bmp
........\mini_black.bmp
........\mini_blue_solid.bmp
........\mini_blue_stripe.bmp
........\mini_brown_solid.bmp
........\mini_brown_stripe.bmp
........\mini_green_solid.bmp
........\mini_green_stripe.bmp
........\mini_orange_solid.bmp
........\mini_orange_stripe.bmp
........\mini_purple_solid.bmp
........\mini_purple_stripe.bmp
........\mini_red_solid.bmp
........\mini_red_stripe.bmp
........\mini_white.bmp
........\mini_yellow_solid.bmp
........\mini_yellow_stripe.bmp
........\painting1.bmp
........\painting2.bmp
........\powerBar.bmp
........\red_light.bmp
........\red_marble.bmp
........\roof.bmp
........\view.bmp
........\view2.bmp
........\wall_dark2.bmp
........\wood.bmp
vector3.cpp
vector3.h
说明.txt