Description: < <Windows多媒体编程基础> > Chapter IV of the source code, vc Programming Interface ActiveX Controls Reference Version1 presentation packaging. With examples of the book are the same. As a result of this little example, so book as far as possible to make a more detailed description of Version2 than Version1 simple things that, while an ordinary application package ActiveX controls. The purpose is to show that the packing method works a little more complicated Version3, including COM automation code, or in fact a replica of Version1
To Search:
- [CH2] - " Windows Multimedia Programming&quo
- [CH6] - < > Chapter VI CDPl
File list (Check if you may need any files):
CH4
...\CH04说明.txt
...\version1
...\........\Demo
...\........\....\bitmap_b.h
...\........\....\Demo1.aps
...\........\....\Demo1.clw
...\........\....\Demo1.cpp
...\........\....\Demo1.dsp
...\........\....\Demo1.dsw
...\........\....\Demo1.h
...\........\....\Demo1.ncb
...\........\....\Demo1.opt
...\........\....\Demo1.plg
...\........\....\Demo1.rc
...\........\....\Demo1Doc.cpp
...\........\....\Demo1Doc.h
...\........\....\Demo1View.cpp
...\........\....\Demo1View.h
...\........\....\Draw.cpp
...\........\....\Draw.h
...\........\....\MainFrm.cpp
...\........\....\MainFrm.h
...\........\....\Release
...\........\....\.......\Demo1.bsc
...\........\....\.......\Demo1.exe
...\........\....\.......\Demo1.obj
...\........\....\.......\Demo1.res
...\........\....\.......\Demo1.sbr
...\........\....\.......\Demo1Doc.obj
...\........\....\.......\Demo1Doc.sbr
...\........\....\.......\Demo1View.obj
...\........\....\.......\Demo1View.sbr
...\........\....\.......\Draw.obj
...\........\....\.......\Draw.sbr
...\........\....\.......\KERNEL32.DLL
...\........\....\.......\MainFrm.obj
...\........\....\.......\MainFrm.sbr
...\........\....\.......\MFC42D.DLL
...\........\....\.......\MFCN42D.DLL
...\........\....\.......\MFCO42D.DLL
...\........\....\.......\MSVCRTD.DLL
...\........\....\.......\SHELL32.DLL
...\........\....\.......\StdAfx.obj
...\........\....\.......\StdAfx.sbr
...\........\....\.......\structure.obj
...\........\....\.......\structure.sbr
...\........\....\.......\TextDlg.obj
...\........\....\.......\TextDlg.sbr
...\........\....\.......\USER32.DLL
...\........\....\.......\vc60.idb
...\........\....\res
...\........\....\...\Arrow_1.cur
...\........\....\...\cur00001.cur
...\........\....\...\cursor1.cur
...\........\....\...\Demo1.rc2
...\........\....\resource.h
...\........\....\StdAfx.cpp
...\........\....\StdAfx.h
...\........\....\structure.cpp
...\........\....\structure.h
...\........\....\TextDlg.cpp
...\........\....\TextDlg.h
...\........\WinPainter
...\........\..........\ActivDoc.cpp
...\........\..........\ActivDoc.h
...\........\..........\bitmap.h
...\........\..........\Debug
...\........\..........\.....\ActivDoc.obj
...\........\..........\.....\Demo1Doc.obj
...\........\..........\.....\Demo1View.obj
...\........\..........\.....\Draw.obj
...\........\..........\.....\MainFrm.obj
...\........\..........\.....\regsvr32.trg
...\........\..........\.....\StdAfx.obj
...\........\..........\.....\structure.obj
...\........\..........\.....\TextDlg.obj
...\........\..........\.....\vc60.idb
...\........\..........\.....\vc60.pdb
...\........\..........\.....\WinPainter.exp
...\........\..........\.....\WinPainter.ilk
...\........\..........\.....\WinPainter.lib
...\........\..........\.....\WinPainter.obj
...\........\..........\.....\WinPainter.ocx
...\........\..........\.....\WinPainter.pdb
...\........\..........\.....\WinPainter.res
...\........\..........\.....\WinPainter.tlb
...\........\..........\.....\WinPainterCtl.obj
...\........\..........\.....\WinPainterPpg.obj
...\........\..........\Demo1Doc.cpp
...\........\..........\Demo1Doc.h
...\........\..........\Demo1View.cpp
...\........\..........\Demo1View.h
...\........\..........\Draw.cpp
...\........\..........\Draw.h
...\........\..........\MainFrm.cpp