Description: Warehouse framework, add the method vector, texture and illumination model
To Search:
- [Myphong] - This code does not use openGl, but entir
- [HumanMotion] - According to the outline of movement det
File list (Check if you may need any files):
房子纹理
........\ChildFrm.cpp
........\ChildFrm.h
........\Debug
........\.....\ChildFrm.obj
........\.....\MainFrm.obj
........\.....\open gl.exe
........\.....\open gl.ilk
........\.....\open gl.obj
........\.....\open gl.pch
........\.....\open gl.pdb
........\.....\open gl.res
........\.....\open glDoc.obj
........\.....\open glView.obj
........\.....\StdAfx.obj
........\.....\vc60.idb
........\.....\vc60.pdb
........\dino.dat
........\MainFrm.cpp
........\MainFrm.h
........\open gl.aps
........\open gl.clw
........\open gl.cpp
........\open gl.dsp
........\open gl.dsw
........\open gl.h
........\open gl.ncb
........\open gl.opt
........\open gl.plg
........\open gl.rc
........\open glDoc.cpp
........\open glDoc.h
........\open glView.cpp
........\open glView.h
........\ReadMe.txt
........\res
........\...\open gl.rc2
........\Resource.h
........\StdAfx.cpp
........\StdAfx.h