Description: Digital mapping, training, data understanding and reading graphics and data processing functions data simply show: Content: Design and reasonable procedures for program visualization, the map of the map database with a simple line or surface color of the form on the screen to achieve map coordinates from a map of space to screen space transformation
File list (Check if you may need any files):
mapread
.......\ChildFrm.cpp
.......\ChildFrm.h
.......\Debug
.......\.....\ChildFrm.obj
.......\.....\ChildFrm.sbr
.......\.....\GeoArea.obj
.......\.....\GeoArea.sbr
.......\.....\GeoLine.obj
.......\.....\GeoLine.sbr
.......\.....\GeoPoint.obj
.......\.....\GeoPoint.sbr
.......\.....\Layer.obj
.......\.....\Layer.sbr
.......\.....\MainFrm.obj
.......\.....\MainFrm.sbr
.......\.....\Map.obj
.......\.....\Map.sbr
.......\.....\mapread.bsc
.......\.....\mapread.exe
.......\.....\mapread.ilk
.......\.....\mapread.obj
.......\.....\mapread.pch
.......\.....\mapread.pdb
.......\.....\mapread.res
.......\.....\mapread.sbr
.......\.....\mapreadDoc.obj
.......\.....\mapreadDoc.sbr
.......\.....\mapreadView.sbr
.......\.....\PenDlg.obj
.......\.....\Splash.obj
.......\.....\Splash.sbr
.......\.....\StdAfx.obj
.......\.....\StdAfx.sbr
.......\.....\vc60.idb
.......\.....\vc60.pdb
.......\GeoArea.cpp
.......\GeoArea.h
.......\GeoLine.cpp
.......\GeoLine.h
.......\GeoPoint.cpp
.......\GeoPoint.h
.......\Layer.cpp
.......\Layer.h
.......\MainFrm.cpp
.......\MainFrm.h
.......\Map.cpp
.......\Map.h
.......\mapread.aps
.......\mapread.clw
.......\mapread.cpp
.......\mapread.dsp
.......\mapread.dsw
.......\mapread.h
.......\mapread.ncb
.......\mapread.opt
.......\mapread.plg
.......\mapread.rc
.......\mapreadDoc.cpp
.......\mapreadDoc.h
.......\mapreadView.cpp
.......\mapreadView.h
.......\PenDlg.cpp
.......\PenDlg.h
.......\ReadMe.txt
.......\res
.......\...\cur00001.cur
.......\...\cur00002.cur
.......\...\cursor1.cur
.......\...\cursor_z.cur
.......\...\hmove.cur
.......\...\mapread.rc2
.......\...\Toolbar.bmp
.......\resource.h
.......\Splash.cpp
.......\Splash.h
.......\StdAfx.cpp
.......\StdAfx.h