Description: Chinese chess s source code, inside clear has given the algorithm and AI, is a set of very entire Chinese chess procedure
To Search:
- [javachatSystem] - Java development with real-time communic
- [chess] - This is someone prepared to use QT under
File list (Check if you may need any files):
中国象棋(牛小彬.邱津)
.....................\ChinaChess.exe
.....................\ChinaChess源码
.....................\..............\BeeMainFrame
.....................\..............\............\BeeMainFrame.cpp
.....................\..............\............\BeeMainFrame.h
.....................\..............\Bitmap.cpp
.....................\..............\Bitmap.h
.....................\..............\Board.cpp
.....................\..............\Board.h
.....................\..............\ChinaChess.aps
.....................\..............\ChinaChess.clw
.....................\..............\ChinaChess.cpp
.....................\..............\ChinaChess.dsp
.....................\..............\ChinaChess.dsw
.....................\..............\ChinaChess.h
.....................\..............\ChinaChess.ncb
.....................\..............\ChinaChess.opt
.....................\..............\ChinaChess.plg
.....................\..............\ChinaChess.rc
.....................\..............\ChinaChessDoc.cpp
.....................\..............\ChinaChessDoc.h
.....................\..............\ChinaChessView.cpp
.....................\..............\ChinaChessView.h
.....................\..............\ComPlayer.cpp
.....................\..............\ComPlayer.h
.....................\..............\error.txt
.....................\..............\Game.cpp
.....................\..............\Game.h
.....................\..............\MainFrm.cpp
.....................\..............\MainFrm.h
.....................\..............\ManPlayer.cpp
.....................\..............\ManPlayer.h
.....................\..............\NetPlayer.cpp
.....................\..............\NetPlayer.h
.....................\..............\Player.cpp
.....................\..............\Player.h
.....................\..............\RCa01336
.....................\..............\RDa01336
.....................\..............\ReadMe.txt
.....................\..............\Release
.....................\..............\.......\BeeMainFrame.obj
.....................\..............\.......\Bitmap.obj
.....................\..............\.......\Board.obj
.....................\..............\.......\ChinaChess.exe
.....................\..............\.......\ChinaChess.obj
.....................\..............\.......\ChinaChess.res
.....................\..............\.......\ChinaChessDoc.obj
.....................\..............\.......\ChinaChessView.obj
.....................\..............\.......\ComPlayer.obj
.....................\..............\.......\error.txt
.....................\..............\.......\Game.obj
.....................\..............\.......\MainFrm.obj
.....................\..............\.......\ManPlayer.obj
.....................\..............\.......\NetPlayer.obj
.....................\..............\.......\Player.obj
.....................\..............\.......\SetDlg.obj
.....................\..............\.......\StdAfx.obj
.....................\..............\res
.....................\..............\...\1.bmp
.....................\..............\...\Begin.wav
.....................\..............\...\Board.bmp
.....................\..............\...\Caption
.....................\..............\...\.......\hand.cur
.....................\..............\...\.......\max_dn_gr.bmp
.....................\..............\...\.......\max_up.bmp
.....................\..............\...\.......\max_up_gr.bmp
.....................\..............\...\.......\min_dn.bmp
.....................\..............\...\.......\min_dn_gr.bmp
.....................\..............\...\.......\min_up.bmp
.....................\..............\...\.......\min_up_gr.bmp
.....................\..............\...\.......\open.bmp
.....................\..............\...\.......\opend.bmp
.....................\..............\...\.......\restore_dn.bmp
.....................\..............\...\.......\restore_up.bmp
.....................\..............\...\.......\restor_dn_gr.bmp
.....................\..............\...\....