Description: VC++ can be a full-screen source code of the game Tetris, the classic game of comparison, the child often played, please note that the relative resource file directory location, otherwise a blank space after the full-screen in a smooth compile under VC6.0.
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File list (Check if you may need any files):
Tetris
......\BBlock.cpp
......\BBlock.h
......\BitmapArray.cpp
......\BitmapArray.h
......\block.cpp
......\block.h
......\DBlock.cpp
......\DBlock.h
......\Debug
......\.....\bitmaps
......\.....\.......\bmp4.bmp
......\.....\.......\bmp5.bmp
......\.....\.......\bmp6.bmp
......\.....\.......\board.bmp
......\.....\.......\brwseimg.tf
......\.....\.......\enter.bmp
......\.....\.......\iocn.bmp
......\.....\.......\Level.bmp
......\.....\.......\logo.bmp
......\.....\.......\next.bmp
......\.....\.......\paused.bmp
......\.....\.......\sb0.bmp
......\.....\.......\sb1.bmp
......\.....\.......\sb2.bmp
......\.....\.......\sb3.bmp
......\.....\.......\sb4.bmp
......\.....\.......\sb5.bmp
......\.....\.......\sb6.bmp
......\.....\.......\sb7.bmp
......\.....\.......\sb8.bmp
......\.....\.......\sb9.bmp
......\.....\.......\score.bmp
......\.....\.......\tbg.bmp
......\.....\.......\victory.bmp
......\.....\brwseimg.tf
......\.....\Tetris.map
......\LBlock_L.cpp
......\LBlock_L.h
......\LBlock_R.cpp
......\LBlock_R.h
......\MainFrm.cpp
......\MainFrm.h
......\MyDialog.cpp
......\MyDialog.h
......\Mytetris1.cpp
......\Mytetris1.h
......\playboard.cpp
......\playBoard.h
......\Randomer.cpp
......\Randomer.h
......\ReadMe.txt
......\res
......\...\Tetris.rc2
......\Resource.h
......\SBlock_L.cpp
......\SBlock_L.h
......\SBlock_R.cpp
......\SBlock_R.h
......\scoreboard.cpp
......\scoreboard.h
......\StdAfx.cpp
......\StdAfx.h
......\TBlock.cpp
......\TBlock.h
......\Tetris.aps
......\Tetris.clw
......\Tetris.cpp
......\Tetris.dsp
......\Tetris.dsw
......\Tetris.h
......\Tetris.rc
......\TetrisDoc.cpp
......\TetrisDoc.h
......\TetrisView.cpp
......\TetrisView.h