Description: Based on a VC++/Access lightweight construction beams data management system to complete the function of specific design and construction, and this would not understand. But through this little system you can have the ADO in VC database operations, as well as VC++ to understand the multi-view (frame) display data, the dialog box template, such as dynamic invocation technology.
To Search:
- [Rejister] - through the preparation of this program,
- [30105881573temp] - ADO database operation routines, while d
- [SIZE] - demonstration by color MFC dialog View c
- [csptzxxxjsbz] - Construction design specifications:
- [Dialog] - Realize the dialog box using API procedu
- [1jisuan] - 1. Construction steel design software, v
- [studentmanagementsysstemcode] - This is a good student management system
- [Press] - VC++ a similar scale and application con
- [mfc02] - to exchange message between dialog of pa
- [zeromq-2.0.7] - zeromq-2.0.7.zip,轻量级的消息队列,支持多平台架构,支持wind
File list (Check if you may need any files):
BeamDataManager0.2
..................\BeamDataManager.clw
..................\BeamDataManager.cpp
..................\BeamDataManager.dsp
..................\BeamDataManager.dsw
..................\BeamDataManager.h
..................\BeamDataManager.rc
..................\BeamDataManager.rgs
..................\BeamDataManagerDoc.cpp
..................\BeamDataManagerDoc.h
..................\BeamDataManagerView.cpp
..................\BeamDataManagerView.h
..................\BrushChildTableFunction.cpp
..................\BrushChildTableFunction.h
..................\ChangeDlg.cpp
..................\ChangeDlg.h
..................\DataExchangeFunDefine.cpp
..................\DataExchangeFunDefine.h
..................\DrawDataView.cpp
..................\DrawDataView.h
..................\MainFrm.cpp
..................\MainFrm.h
..................\msado15.tlh
..................\msado15.tli
..................\MyData.mdb
..................\PaneFrame.cpp
..................\PaneFrame.h
..................\res
..................\...\BeamDataManager.rc2
..................\resource.fd
..................\Resource.h
..................\StdAfx.cpp
..................\StdAfx.h