Description: To learn vc++ to prepare a good game of reference examples, including mine clearance, the Russian box, puzzles,贪食蛇, Sokoban and Lianliankan+ plug-in game, such as source code, development environment is VC++ 6.0.
File list (Check if you may need any files):
经典游戏程序
............\俄罗斯方块
............\..........\skyblue_Rect
............\..........\............\Debug
............\..........\............\.....\skyblue_rect.mid
............\..........\............\.....\skyblue_Rect.res
............\..........\............\MainFrm.cpp
............\..........\............\MainFrm.h
............\..........\............\OptionDlg.cpp
............\..........\............\OptionDlg.h
............\..........\............\ReadMe.txt
............\..........\............\res
............\..........\............\...\rect.bmp
............\..........\............\...\rect.png
............\..........\............\...\rect3.bmp
............\..........\............\...\skyblue_Rect.ico
............\..........\............\...\skyblue_Rect.rc2
............\..........\............\...\skyblue_RectDoc.ico
............\..........\............\...\Toolbar.bmp
............\..........\............\resource.h
............\..........\............\skyblue_Rect.aps
............\..........\............\skyblue_Rect.clw
............\..........\............\skyblue_Rect.cpp
............\..........\............\skyblue_Rect.dsp
............\..........\............\skyblue_Rect.dsw
............\..........\............\skyblue_Rect.h
............\..........\............\skyblue_rect.mid
............\..........\............\skyblue_Rect.ncb
............\..........\............\skyblue_Rect.opt
............\..........\............\skyblue_Rect.plg
............\..........\............\skyblue_Rect.rc
............\..........\............\skyblue_RectDoc.cpp
............\..........\............\skyblue_RectDoc.h
............\..........\............\skyblue_RectView.cpp
............\..........\............\skyblue_RectView.h
............\..........\............\StdAfx.cpp
............\..........\............\StdAfx.h
............\..........\............\WndCreateFolw.html
............\扫雷
............\....\Skyblue_Mine
............\....\............\Debug
............\....\............\.....\config.ini
............\....\............\.....\Mine.res
............\....\............\DlgCustom.cpp
............\....\............\DlgCustom.h
............\....\............\DlgHero.cpp
............\....\............\DlgHero.h
............\....\............\DlgNewRecord.cpp
............\....\............\DlgNewRecord.h
............\....\............\Mine.aps
............\....\............\Mine.clw
............\....\............\Mine.cpp
............\....\............\Mine.dsp
............\....\............\Mine.dsw
............\....\............\Mine.h
............\....\............\Mine.plg
............\....\............\Mine.rc
............\....\............\MineDefs.h
............\....\............\MineWnd.cpp
............\....\............\MineWnd.h
............\....\............\res
............\....\............\...\BITMAP30.BMP
............\....\............\...\BITMAP31.BMP
............\....\............\...\Mine.ico
............\....\............\...\Mine.rc2
............\....\............\...\WAV1.WAV
............\....\............\...\WAV2.WAV
............\....\............\...\WAV3.WAV
............\....\............\resource.h
............\....\............\StdAfx.cpp
............\....\............\StdAfx.h
............\拼图
............\....\skyblue_PinTu
............\....\.............\MainFrm.cpp
............\....\.............\MainFrm.h
............\....\.............\OrgView.cpp
............\....\.............\OrgView.h
............\....\.............\ReadMe.txt
............\....\.............\res
............\....\.............\...\pic2.bmp
............\....\.............\...\pic3.bmp
............\....\.............\...\pic4.bmp
............\....\.............\...\pic5.bmp