Description: Horizontal version of the classic checkpoints class jme mobile game engine, based on it can develop mobile phones, games and Mario newspaper
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File list (Check if you may need any files):
Engine\.classpath
......\.eclipseme
......\.project
......\.settings\org.eclipse.jdt.core.prefs
......\bak\game\Game.java~1~
......\...\lib\XCanvas.java~10~
......\...\...\XCanvas.java~11~
......\...\...\XCanvas.java~12~
......\...\...\XCanvas.java~13~
......\...\...\XCanvas.java~4~
......\...\...\XCanvas.java~5~
......\...\...\XCanvas.java~6~
......\...\...\XCanvas.java~7~
......\...\...\XCanvas.java~8~
......\...\...\XCanvas.java~9~
......\.in\game\Ball.class
......\...\....\Banana.class
......\...\....\BossCayman.class
......\...\....\BossTiger.class
......\...\....\BossUnfixedMonkey.class
......\...\....\Cayman.class
......\...\....\FixedMonkey.class
......\...\....\Game.class
......\...\....\Logo.class
......\...\....\Menu.class
......\...\....\MyCanvas.class
......\...\....\MyMIDlet.class
......\...\....\Player.class
......\...\....\Resource.class
......\...\....\Tiger.class
......\...\....\UnfixedMonkey.class
......\...\image\actor.png
......\...\.....\blood.png
......\...\.....\cayman.png
......\...\.....\gamemenu.png
......\...\.....\level1back.png
......\...\.....\level1tiles.png
......\...\.....\level2back.png
......\...\.....\level2tiles.png
......\...\.....\level3back.png
......\...\.....\level3tiles.png
......\...\.....\logo2.png
......\...\.....\logo5.png
......\...\.....\map1.png
......\...\.....\map2.png
......\...\.....\map3.png
......\...\.....\menuback.png
......\...\.....\menuboard.png
......\...\.....\menutext.png
......\...\.....\monkey.png
......\...\.....\prop.png
......\...\.....\text.png
......\...\.....\Thumbs.db
......\...\.....\tiger.png
......\...\lib\Frame.class
......\...\...\FrameManager.class
......\...\...\Media.class
......\...\...\Point.class
......\...\...\Rectangle.class
......\...\...\Sprite.class
......\...\...\Tile.class
......\...\...\TilesEngine.class
......\...\...\TilesEngine.java.bak
......\...\...\Time.class
......\...\...\Toolkit.class
......\...\...\XCanvas.class
......\classes\game\Ball.class
......\.......\....\Banana.class
......\.......\....\BossCayman.class
......\.......\....\BossTiger.class
......\.......\....\BossUnfixedMonkey.class
......\.......\....\Cayman.class
......\.......\....\FixedMonkey.class
......\.......\....\Game.class
......\.......\....\Logo.class
......\.......\....\Menu.class
......\.......\....\MyCanvas.class
......\.......\....\MyMIDlet.class
......\.......\....\Player.class
......\.......\....\Resource.class
......\.......\....\Tiger.class
......\.......\....\UnfixedMonkey.class
......\.......\image\actor.png
......\.......\.....\blood.png
......\.......\.....\cayman.png
......\.......\.....\gamemenu.png
......\.......\.....\level1back.png
......\.......\.....\level1tiles.png
......\.......\.....\level2back.png
......\.......\.....\level2tiles.png
......\.......\.....\level3back.png
......\.......\.....\level3tiles.png
......\.......\.....\logo2.png
......\.......\.....\logo5.png
......\.......\.....\map1.png
......\.......\.....\map2.png
......\.......\.....\map3.png
......\.......\.....\menuback.png
......\.......\.....\menuboard.png
......\.......\.....\menutext.png