Description: Super easy to use physics collision engine, demonstrated a small ball collision, using DIRECTX control mouse input to control the ball which
- [3DBall] - DirectX 3d presentation, a 3D model of t
File list (Check if you may need any files):
ball\balldemo\airball.ico
....\........\airball.rc
....\........\ball.bmp
....\........\ballApp.cpp
....\........\ballApp.h
....\........\balldemo.vcproj
....\........\balldemo.vcproj.DUYU.user.user
....\........\balldemo.vcproj.STEVENZHANG.Administrator.user
....\........\dkeyboard.cpp
....\........\dkeyboard.h
....\........\dmouse.cpp
....\........\dmouse.h
....\........\physical.h
....\........\physical.lib
....\........\physicalD.lib
....\........\ReadMe.txt
....\........\..lease\airball.res
....\........\.......\ballApp.obj
....\........\.......\balldemo.pch
....\........\.......\BuildLog.htm
....\........\.......\dkeyboard.obj
....\........\.......\dmouse.obj
....\........\.......\stdafx.obj
....\........\.......\vc80.idb
....\........\.......\vc80.pdb
....\........\resource.bmp
....\........\resource.h
....\........\small.ico
....\........\stdafx.cpp
....\........\stdafx.h
....\........\table.bmp
....\........\Thumbs.db
....\balldemo.exe
....\balldemo.sln
....\balldemo.suo
....\........\Release
....\balldemo
ball