- Category:
- MacOS develop
- Tags:
-
- File Size:
- 619kb
- Update:
- 2012-11-26
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- 0 Times
- Uploaded by:
- xingzhh
Description: iPhone 游戏编程基本技巧(1)基本动画实现与阴影处理。
演示程序包括:
1。如何产生管理动画定时器。
2。如何使用Quartz 2D函数库来在layer object中进行缓冲区render动画帧,及其进行阴影处理。
编译与运行环境:
1。系统:Mac OSX 10.5 (Leopard) 或 Mac OSX 10.6(Snow Leopard)
2。编译环境:
在 Mac OSX 10.5 (Leopard)中,XCode 3.14 IDE, iPhone SDK 3.1.2
在 Mac OSX 10.6(Snow Leopard)中 ,XCode 3.2.1 IDE, iPhone SDK 3.1.2
3. 运行环境: iPhone Emulator.
File list (Check if you may need any files):
LayerDrawDemo
.............\build
.............\.....\Debug-iphonesimulator
.............\.....\.....................\LayerDrawDemo.app
.............\.....\.....................\.................\image.png
.............\.....\.....................\.................\Info.plist
.............\.....\.....................\.................\LayerDrawDemo
.............\.....\.....................\.................\LayerDrawDemoViewController.nib
.............\.....\.....................\.................\MainWindow.nib
.............\.....\.....................\.................\PkgInfo
.............\.....\.....................\LayerDrawDemo.app.dSYM
.............\.....\.....................\......................\Contents
.............\.....\.....................\......................\........\Info.plist
.............\.....\.....................\......................\........\Resources
.............\.....\.....................\......................\........\.........\DWARF
.............\.....\.....................\......................\........\.........\.....\LayerDrawDemo
.............\.....\LayerDrawDemo.build
.............\.....\...................\Debug-iphonesimulator
.............\.....\...................\.....................\LayerDrawDemo.build
.............\.....\...................\.....................\...................\build-state.dat
.............\.....\...................\.....................\...................\build-state~.dat
.............\.....\...................\.....................\...................\LayerDrawDemo-all-target-headers.hmap
.............\.....\...................\.....................\...................\LayerDrawDemo-generated-files.hmap
.............\.....\...................\.....................\...................\LayerDrawDemo-own-target-headers.hmap
.............\.....\...................\.....................\...................\LayerDrawDemo-project-headers.hmap
.............\.....\...................\.....................\...................\LayerDrawDemo.dep
.............\.....\...................\.....................\...................\LayerDrawDemo.hmap
.............\.....\...................\.....................\...................\LayerDrawDemo~.dep
.............\.....\...................\.....................\...................\Objects-normal
.............\.....\...................\.....................\...................\..............\i386
.............\.....\...................\.....................\...................\..............\....\LayerDrawDemo.LinkFileList
.............\.....\...................\.....................\...................\..............\....\LayerDrawDemoAppDelegate.o
.............\.....\...................\.....................\...................\..............\....\LayerDrawDemoViewController.o
.............\.....\...................\.....................\...................\..............\....\LayerDrawView.o
.............\.....\...................\.....................\...................\..............\....\LayerDrawView.o~$
.............\.....\...................\.....................\...................\..............\....\LayerDrawView.o~>
.............\.....\...................\.....................\...................\..............\....\main.o
.............\.....\...................\LayerDrawDemo.pbxindex
.............\.....\...................\......................\categories.pbxbtree
.............\.....\...................\......................\cdecls.pbxbtree
.............\.....\...................\......................\decls.pbxbtree
.............\.....\...................\......................\files.pbxbtree
.............\.....\...................\......................\imports.pbxbtree
.............\.....\...................\......................\pbxindex.header
.............\.....\...................\......................\protocols.pbxbtree
.............\.....\...................\......................\refs.pbxbtree
.............\.....\...................\......................\strings.pbxstrings
.............\