Description: J2me mobile phones based on Bluetooth Versus Gobang, contains the full source code, resource file is complete, in particular, want to beginners or master reference, it is also exported Jar file compression package, if you have an analog machine, you can run directly.
To Search:
- [Omok] - Gobang a source, but on-line games via B
- [lanya_wZQ] - J2ME mobile phone Bluetooth Gobang game,
File list (Check if you may need any files):
jianxian\.classpath
........\.eclipseme
........\...........tmp\emulation\jianxian.jad
........\..............\.........\jianxian.jar
........\..............\verified\classes\GraphicsEffects.class
........\..............\........\.......\LoadingCanvas.class
........\..............\........\.......\MenuCanvas.class
........\..............\........\.......\popup\Popup.class
........\..............\........\.......\.....\PopupListener.class
........\..............\........\.......\SoundEffects.class
........\..............\........\.......\Sprite.class
........\..............\........\.......\SwordCanvas.class
........\..............\........\.......\SwordMIDlet.class
........\..............\........\.......\SwordStore.class
........\..............\........\.......\TimerTask.class
........\.project
........\.settings\org.eclipse.jdt.core.prefs
........\bin\0.png
........\...\1.png
........\...\2.png
........\...\3.png
........\...\4.png
........\...\5.png
........\...\arrow.png
........\...\attack.mid
........\...\attackBg0.png
........\...\attackBg1.png
........\...\attackBg2.png
........\...\attackBg3.png
........\...\attackBg4.png
........\...\attackBg5.png
........\...\attackBg6.png
........\...\attackBg7.png
........\...\attackBg8.png
........\...\attackSprite.png
........\...\GraphicsEffects.class
........\...\Icon.png
........\...\light.png
........\...\loadBg.png
........\...\LoadingCanvas.class
........\...\MANIFEST.MF
........\...\menu.png
........\...\menuBg.png
........\...\MenuCanvas.class
........\...\NPCSprite.png
........\...\player.png
........\...\.opup\Popup.class
........\...\.....\PopupListener.class
........\...\proBg.png
........\...\screen.png
........\...\Screen0.dat
........\...\Screen1.dat
........\...\Screen2.dat
........\...\Screen3.dat
........\...\Screen4.dat
........\...\Screen5.dat
........\...\Screen6.dat
........\...\SoundEffects.class
........\...\Sprite.class
........\...\sprite0.dat
........\...\sprite1.dat
........\...\sprite2.dat
........\...\sprite3.dat
........\...\sprite4.dat
........\...\sprite5.dat
........\...\state.png
........\...\sword.png
........\...\sword0.png
........\...\sword1.png
........\...\sword2.png
........\...\sword3.png
........\...\sword4.png
........\...\sword5.png
........\...\sword6.png
........\...\sword7.png
........\...\sword8.png
........\...\SwordCanvas.class
........\...\SwordMIDlet.class
........\...\SwordSaint.jad
........\...\SwordStore.class
........\...\Thumbs.db
........\...\TimerTask.class
........\...\title.mid
........\jianxian.jad
........\project.properties
........\res\0.png
........\...\1.png
........\...\2.png
........\...\3.png
........\...\4.png
........\...\5.png
........\...\arrow.png
........\...\attack.mid
........\...\attackBg0.png
........\...\attackBg1.png
........\...\attackBg2.png
........\...\attackBg3.png
........\...\attackBg4.png
........\...\attackBg5.png
........\...\attackBg6.png