Description: Super audio format files to handle dynamic libraries. This code is a support for different audio formats sound dynamic library files, support for sound playback, audio encoding and decoding. He can decode (so it can play) WAV, MP3, OGG Vorbis, WMA, APE and CDA, as well as the encoding WAV, MP3, OGG Vorbis, WMA, and APE. Playback of the audio stream using a DirectSound 8 (so you need to dx8vb.dll), support the DSP, spectral analysis, visualization and other data control.
- [MediaEncodVC] - MediaEncoder VC example of Audio file as
- [musicout] - fixed-point DSP-based MP3 decoding syste
- [WaveSee] - Wav file shows waveforms for analysis of
- [26204-530] - 3GPP
- [PlayMedia] - A single document interface, multimedia
- [FFT] - VC++ programming implementation of the w
- [myPlayer] - 1. Support mp3, wma format, etc. 2. 3 Su
- [sound] - VB to develop a simple spectrum analyzer
- [Voice] - Wav file player visual basic6 source cod
- [RippleEffectDemoSrc] - ripple effect of simulation can be used
File list (Check if you may need any files):
player\klassen\CDAccessASPI.cls
......\.......\CDAccessIOCTL.cls
......\.......\CDAccessSPTI.cls
......\.......\CDManager.cls
......\.......\CDTOC.cls
......\.......\CDTOCTrack.cls
......\.......\clsDLL.cls
......\.......\DSOUT.cls
......\.......\EncoderAPE.cls
......\.......\EncoderMP3.cls
......\.......\EncoderOGG.cls
......\.......\EncoderWAV.cls
......\.......\EncoderWMA.cls
......\.......\Equalizer.cls
......\.......\frmDXCallback.frm
......\.......\ICDAccess.cls
......\.......\IDSOutCallback.cls
......\.......\IDSPCallback.cls
......\.......\IDXCallback.cls
......\.......\IEncoder.cls
......\.......\IIRFilter.cls
......\.......\ISoundInfo.cls
......\.......\ISoundStream.cls
......\.......\MonotonLoader.cls
......\.......\PCMPreparator.cls
......\.......\SignalProcessor.cls
......\.......\StreamAPE.cls
......\.......\StreamCDA.cls
......\.......\StreamMP3.cls
......\.......\StreamOGG.cls
......\.......\StreamTag.cls
......\.......\StreamTags.cls
......\.......\StreamWAV.cls
......\.......\StreamWMA.cls
......\module\modCDAccess.bas
......\......\modCodePath.bas
......\......\modDevIoCtl.bas
......\......\modEventManager.bas
......\......\modFileAccess.bas
......\......\modFunctions.bas
......\......\modID3Tags.bas
......\......\modMultimediaAPI.bas
......\......\modPrimaryBuffer.bas
......\......\modSafeArrays.bas
......\......\modWindowsMedia.bas
......\Monoton_DS.dll
......\Monoton_DS_EN.vbp
......\Monoton_DS_EN.vbw
......\readme_en.txt
......\test\player\clsTimer.cls
......\....\......\ctlEBSlider.ctl
......\....\......\ctlEBSlider.ctx
......\....\......\frmPlayer.frm
......\....\......\frmPlayer.frx
......\....\......\modDraw.bas
......\....\......\modDSP.bas
......\....\......\modFunctions.bas
......\....\......\modMonoStream.bas
......\....\......\modTimer.bas
......\....\......\MonoPlayer.exe
......\....\......\MsgScrollData.cls
......\....\......\MsgScroller.ctl
......\....\......\MsgScroller.ctx
......\....\......\prjMonoPlayer.vbp
......\....\......\prjMonoPlayer.vbw
......\....\......\ucSlider.ctl
......\....\......\ucSlider.ctx
......\....\ripper\frmMain.frm
......\....\......\frmMain.frx
......\....\......\modBFF.bas
......\....\......\prjMonoRipper.vbp
......\....\......\prjMonoRipper.vbw
......\....\simple\Form1.frm
......\....\......\Projekt1.vbp
......\....\......\Projekt1.vbw
......\....\transcoder\frmMain.frm
......\....\..........\frmMain.frx
......\....\..........\prjMonoCoder.vbp
......\....\..........\prjMonoCoder.vbw
......\....\文件夹说明.txt
......\....\player
......\....\ripper
......\....\simple
......\....\transcoder
......\klassen
......\module
......\test
player